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Messages - inico

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211
Modelling and Animation / Re: M2i to M2?
« on: October 17, 2011, 11:39:34 pm »
Quote from: "phucko1"
None can help :P?

Well, you can try to give more information...
What model are you trying to convert...?

212
Modelling and Animation / Re: [BUG] Custom Models
« on: October 15, 2011, 07:52:54 pm »
Quote from: "Vel"
MDXconv does not convert model with any camera.
Delete camera in model and try again
Camera can be added in 010 editor or blender (If this is animated model)

No. MDXConverter can converts model with cameras...i tried and worked perfectly.
The problem is that if your model has too many frames, the program will crash.

Quote from: "phucko1"
Hmm now that a thread is started I might get an answer on my problem to.
I imported dwarfmale and humanmale in blender and joined the long dwarfbeard with the big human beard, saved and converted back from m2i to m2 but now the model does not show up in-game or in model viewer :(

*If your geoset is not attached to any bone, it won't be visible.
or
*It might be a sub-Geoset number problem. Try to change it with PymodelEditor or Hex. If doesn't work, you will need to edit "CharacterFacialHairStyles.dbc" and add the new facial feature.

213
Modelling and Animation / Re: [BUG] Custom Models
« on: October 15, 2011, 03:43:36 pm »
That model was taken from wow and has too many animations and frames. It can't be converted and you can't fix this bug.

214
Modelling and Animation / Re: [QUESTION] Create new vehicles
« on: October 05, 2011, 07:34:34 pm »
I have already done something like that. I used Blender, PyModelEditor and AttachmentAdder (viewtopic.php?f=59&t=836).

215
Showoff - what you are working on / Re: [WIP] Pandaren Characters
« on: September 28, 2011, 12:21:01 pm »
Quote from: "Zim4ik"
Wife of pandaren leader is Kitsune... And racial mount is Kitsune? WTF?

Pandyrs are not Pandaren -.-
Pandyrs are a race created by Samwise, and they are not in the Warcraft Universe.

216
Showoff - what you are working on / Re: [WIP] Pandaren Characters
« on: September 27, 2011, 04:23:04 am »
Post updated.

217
Showoff - what you are working on / Re: [WIP] Pandaren Characters
« on: September 22, 2011, 05:19:04 pm »
Quote from: "Zim4ik"
Now the Ysera wants to make pandaren race? wtf?
Pandamonium. suka zaebali ebanie plagiatorshchiki

I am working in a pandaren race since patch 3.2.2. When i first saw the pandaren monk, i made a pandaren character for warcraft 3 but i didn't like it and decided to make my own pandaren model, i have been working in the body textures since then, and decided to finish the model a week ago...

218
Showoff - what you are working on / [SHOWOFF] [WIP] Pandaren Characters
« on: September 22, 2011, 02:56:32 am »
Hi! i am working in a new Pandaren model. I used the ogre model as a base to make the Pandaren Male model. It's still under development. I will update the post as soon as i update it.

September 21, 2011:

( http://i864.photobucket.com/albums/ab20 ... leBeta.jpg )

September 26, 2011:
[youtube:tgl6k149]http://www.youtube.com/watch?v=BumAy2bqIDY[/youtube:tgl6k149]
[youtube:tgl6k149]http://www.youtube.com/watch?v=h8WLVQdDOFY[/youtube:tgl6k149]
[youtube:tgl6k149]http://www.youtube.com/watch?v=xIHUEcGZ9TU[/youtube:tgl6k149]


http://i864.photobucket.com/albums/ab20 ... Hunter.png

January 3, 2012:

http://i864.photobucket.com/albums/ab20 ... n_Red2.jpg


What do you think?

Hope you like it ^^

219
Tutorials / Re: [TUTORIAL] Convert MDX ->M2
« on: September 17, 2011, 04:36:39 pm »
Quote from: "Sho"
I understand most of it up to the point were im converting mdx to m2, I keep crashing when I put my model in wow, What I was doing was editing the blood elf model taking its ears and eyebrows out to make it look more human, anyways when im converting it I think somthing goes wrong. in the cmd when im converting it says Stand is the animation on the model, then asks for animation id of it from what I know, I think its 50. I got that from model viewer. then asks if there is another on there I put -1 because there isnt, then asks for a sub animation, I put just 0 because there is only 1 animation I think thats what Im supposed to do. then it does nothing else then says 1 bone and converts it, is that right? I dono if Im doing it right or what.

Models with a lot of animations (Wow Rips, for example) doesn't work in MDXTOM2. Use Blender instead.

220
Quote from: "Everon Mightbane"
The other being she won't dance

The Cataclysm Alpha worgen female has no dance animations.

221
Modelling and Animation / Re: [QUESTION] Attachmentpoints, Bones and Geosets
« on: September 10, 2011, 02:02:11 am »
Quote from: "phucko1"
Well how do the coordinates work? Collumn 1 is what? Collumn 2 is? Collumn 3 is? xD

Edit your first post instead of multiposting D:
The position has three columns. The first one is X position, the second one is Y position and the third one is Z position.

222
Well, in this post i will show you some custom 3D models i made :P



...::::::Nyan Cat Pet::::::...



Well, i am a Nyan Cat/Pop Tart Cat fan, so i decided to make it for wow.
It's a pet who flies and left a rainbow trail (it plays the "Nyanyanyanyanyanyanya" song while he moves).

Skin Variations::
4.
http://i.imgur.com/rU8vqoz.jpg

Videos:
[youtube:19w0qql8]http://www.youtube.com/watch?v=1H0HyYdMSgQ[/youtube:19w0qql8]



...::::::Levitator (Mount)::::::...



A magic floating platform mount.

Pictures:
http://i.imgur.com/Xq2pFJD.jpg
http://i.imgur.com/eEtgaB8.jpg

Skin Variations::
4.
http://i.imgur.com/HEvGRCf.jpg

Videos:
[youtube:19w0qql8]http://www.youtube.com/watch?v=DTg_kLO3YEA[/youtube:19w0qql8]



...::::::Flying Book (Mount)::::::...



Video:
[youtube:19w0qql8]http://www.youtube.com/watch?v=hOfLWfMA05M[/youtube:19w0qql8]

Pictures:
http://i.imgur.com/tmrh991.jpg
http://i.imgur.com/wg3knQE.jpg

223
Tutorials / Re: [TUTORIAL] Convert MDX ->M2
« on: September 09, 2011, 02:00:24 pm »
Quote from: "SirFranc"
I still have problems with that converter.. i installed .net framework (4.0) and ran it by cmd but still crashes on "Started" also the model has been modified as you wrote, perhaps it's the wrong version of .net?

I had a similar problem:
viewtopic.php?f=7&t=762

I installed .NET Framework 3.5 and it now works :)

224
Resources and Tools / Re: M3, M2 and MDX plugins v1.8 for 3DSMax
« on: September 05, 2011, 07:08:27 pm »
...
It can only IMPORT m2 files, you can't export m2 files with that pluggin...it can be used for Warcraft 3 or Starcraft 2 only...not for wow...

225
Texturing and 2D Art / Re: Tried to edit
« on: September 02, 2011, 04:25:02 am »
Remember that the texture must be in Indexed color (not in RGB).

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