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Messages - matem

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1
"Retro-Porting" / Re: [RELEASE] Final fix for Legion helmet
« on: December 25, 2016, 11:27:12 am »
Quote from: "Darkkang"
What are the coordinates of the Pandaren?
Thx
I ported legion items to wotlk, i dk what are the coordinates of the pandaren

2
Showoff - what you are working on / Jukebox
« on: December 23, 2016, 01:46:13 am »
This is the jukebox on my server:



it works thanks to a custom patch which contains the music and a custom c++ script

3
Showoff - what you are working on / Launcher with patch download 2.0
« on: December 23, 2016, 01:26:33 am »
Choose realm page:


Main page:


Custom realms page:


Settings:


Optionals:


DB Search (like wowhead) (developed by azeroth shard):


Server status (developed by azeroth shard):


WoW client in launcher (alpha) (thanks to wowser):



Launcher has a patch download system, clear cache option, patch on the fly of the wow executable (wow.exe for windows and linux, wow.app for mac osx) and is multi-platform (it run on windows, linux and mac). It is also available on browser, android and soon on ios and windows phone.

Here it can be accessed by browser: http://app.drassil.net/site/en/home
Here for app download: http://app.drassil.net/site/en/download-apps

4
"Retro-Porting" / Re: [RELEASE] Final fix for Legion helmet
« on: December 03, 2016, 11:13:14 pm »
try with this

5
"Retro-Porting" / Re: [RELEASE] Final fix for Legion helmet
« on: December 03, 2016, 03:25:23 pm »
Have you converted m2 to wotlk

6
Showoff - what you are working on / [SHOWOFF] Launcher with patch download
« on: November 24, 2016, 12:35:42 pm »
It was developed with electron, Node.js and bootstrap.

Realm selection screen:


Download in progress:




Settings page:



The news are retrieved directly through database.
It change automatically the realmlist and has clear cache option, clear custom patch option (Reset WoW), has an update system for the patches and for itself and automatically patch the wow.exe for support the custom login screen.

7
"Retro-Porting" / Re: [RELEASE] Final fix for Legion helmet
« on: November 24, 2016, 10:50:16 am »
Quote from: "Uthil"
Going to test if works for all races. Till now gnomes and Undeads was busting balls until i could align them correct . If this works GREAT PIECE of WORK MATE !


***UPDATE :
Tested on female undead, doesnt position correct.
The coordinates Iniko provides are for humans. Else did i made a mistake ?

Yes you are right, i attached a file here for modify the coords. Just change it to match the cords of the race. For example for gnome i used

a.x = float(-0.0227258)
a.y = float(0.0)
a.z = float(-0.18623257)

Run it only after the first two files in the first post.

8
"Retro-Porting" / Re: [RELEASE] [Classic] Imroved Models for 1.12
« on: November 24, 2016, 01:14:59 am »
Quote from: "Uthil"
Mage T19->T3


Druid T19->T3


Rest T3 is under WiP, T1 is done.

did the same for WoTLK, feel free to ask a question if you need help

viewtopic.php?f=99&t=10875&p=57851#p57851

9
Showoff - what you are working on / [SHOWOFF] T19 to Wotlk
« on: November 24, 2016, 01:13:23 am »


 <!-- s:D -->:D<!-- s:D -->

10
"Retro-Porting" / [RELEASE] Final fix for Legion helmet
« on: November 23, 2016, 11:20:18 pm »
This script requires python and PyM2 to work.

It realign the position of every helmet model to match with the position of older expansions (from Classic to WOD).

Just place the two scripts in the same folder of PyM2 and create a folder called "M2", all the m2 to be converted must be in this folder.

This must be the folder structure:

PyM2
   |
   |------->1-LegionHelmet_FIX.py
   |
   |------->2-LegionHelmet_FIX.py
   |
   |------->M2

Run first the 1-LegionHelmet_FIX.py then 2-LegionHelmet_FIX.py

Here all the coords for every race/gender:
viewtopic.php?p=57861#p57861

PyM2 download: https://storage.googleapis.com/google-c ... rchive.zip

thanks to inico for his youtube video

11
I already edited the characters model but this cause that every other helmet have lower position than the normal. The only way to do it is editing in some way the model of helmet.

12
Same problem for me:


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