U see that I did everything u wrote above with file extraction ect, but how did u figure out the texture files since with his filelist u only get the m2 file if u get what I mean, how did u figure it out ?.. u just guessed the texture files and put it in filelist or ?
did u check the dbc files for texture names?
CreaturewolfdraenorWolfDraenorBrown.blpCreaturewolfdraenorWolfDraenorMountFrost.blpCreaturewolfdraenorWolfDraenorMountArmorFrost.blpcreaturewolfdraenorWolfDraenorMount00.skinCreaturewolfdraenorWolfDraenorfrost.blpcreaturewolfdraenorWolfDraenorMount.skincreaturewolfdraenorWolfDraenorMount01.skincreaturewolfdraenorWolfDraenorMountArmored.m2
Ogre: Corrupted geosets that you will have to take out by hand. I had to do the same with the taurenmale HD model
Are you planning on sharing these finds within a patch of some sort?