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[PROJECT] MMOSDK (was WoW Factor)
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akspa420:
I find it quite amazing that the entirety of the engine/editor/data converters weigh in at under 32MB. Can't wait for the wiki instructions on how to convert the wow data for use in this project. Looks just mind-blowing, to be perfectly honest.
Master674:
Hi! I played with it around today. First thing I did was set up the config files to match my sql server and execute the batch file in the SQL folder (successfully). But after I tried to run any of the applications they all crash and I clicked send crash to relaxok (I hope you got one then). The reason seems to be a invalid mutex which gets unlocked but I dont have the pdbs here to check.
relaxok:
--- Quote from: "Master674" ---Hi! I played with it around today. First thing I did was set up the config files to match my sql server and execute the batch file in the SQL folder (successfully). But after I tried to run any of the applications they all crash and I clicked send crash to relaxok (I hope you got one then). The reason seems to be a invalid mutex which gets unlocked but I dont have the pdbs here to check. --- End quote ---
Hi there -- so even the server exe crashes?
Keep in mind the editor/client are likely to crash if you haven't built WoW sandbox data yet (see the new Wiki page about doing that)
I actually didn't implement automatically sending the minidumps yet - forgot to remove that text. In the mean-time, you can email dumps to relaxok at mmosdk dot com.
They are located in %APPDATA%LocalTemp
Also, it would be great if you would use the Issues section of github to report problems so I can keep track better than a thread here.
If the server crashed, that's quite bad.. if the others crashed, it's probably just lacking some data.
Thanks a ton for your help.
Master674:
Everything crashed. Even the server. Do you have skype? puu.sh/4ofWU.png
cant post links so paste this into your browser url
edit: i found u on skype and you should have received my contact request
Edit2: I was able to make the server work now. I was missing the MMOSDK env variable. The other applications are still crashing though.
akspa420:
I cannot get the converter to work for the life of me. I had to edit the python file because I could not get the environment variables to work, so I'm pointing it directly to my MMOSDK folder. This got the script operating, but then mmosdk_converter crashes as soon as it begins processing the data. Here's a dump file for ya: https://mega.co.nz/#!gApHGDzb!TaZhfEcLQ ... sElKRwoe1I
I followed the guide on the data conversion, and have setup mysql with the appropriate config files, so I know that's not the issue (or at least, it doesn't seem to be). I also converted all the Tileset blp's to 256x256 png's - I used xnview, which has support for blp files.
I'm running Windows 8.1 RTM, if that matters, with UAC disabled.
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