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Big thanks to Alastor for making this copy!

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Messages - Namiriu

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1
Hey TotalNewB ( that's an original name xD )

I think you've to create yourself the Helf body for your new race, the most simple way is with retexturing maybe ?

I mean, just keep the Belf model ( or change it if you have some skill in 3D Modeling )and do some edit on the skin only, like the colour of underwear, toenails and fingernails with a graphical editor like Photoshop,

You've to create new .m2 of your model, otherwise its going to change the real bloodelf. There is a lot of tuts here you can find if you search a bit :)

Hope i help !

Cya

2
Tutorials / Re: [TUTORIAL:WotlK, TC2] Custom transports
« on: October 14, 2015, 11:13:27 am »
Hey thanks for the tutorial but i've a question about that,

Actually your tutorial allows to create a boat that started in Eastern Kingdom and finish at for example custom map ? ( Boat or anything else :) )

3
Serverside Modding / Re: Trinitycore Achievements!
« on: October 11, 2015, 07:21:48 pm »
Same problem on Trinitycore 3.3.5 sadly ... i've the problem since 5/6 month, didnt try again :(

If you find a solution plz give it here :)

4
Resources and Tools / Re: [RELEASE:WotlK] Patched WoW.exe
« on: October 07, 2015, 09:56:32 am »
Hey thanks for sharing that :) going to be usefull !

Btw, cool download button x)

5
Showoff - what you are working on / Re: [Release] Space Base
« on: October 06, 2015, 02:49:43 pm »
Hey man good work ! Thanks for the share, that's a cool space base :D

6
Modelling and Animation / Re: [RELEASE] Easy Loginscreen
« on: September 30, 2015, 03:36:09 pm »
No one can help ? :(

7
Nice :) Have fun and a nice day !

8
Heya,

Green texture is a texture missing/problem, open your .m2 /w 010 editor and load the M2 template, check the texture path inside and look which you havent :) then add the texture you havent to your patch and it should work correctly :)

9
Modelling and Animation / Re: [RELEASE] Easy Loginscreen
« on: September 20, 2015, 07:38:50 pm »
Hi Everyone,

Thanks for the prog Mordred,

Little question, how i can add waypoint to my model for some "move" ?

Like Mordred do in this video :

https://www.youtube.com/watch?t=68&v=cjgYYkjuzNU

Thanks for help :)

10
Thanks a lot for the share :)

11
Miscellaneous / Re: [QUESTION:WotlK]: Spell book New tabs.
« on: September 19, 2015, 11:17:48 am »
Thanks going to checck this files :)

12
Miscellaneous / Re: [QUESTION:WotlK]: Spell book New tabs.
« on: September 18, 2015, 11:10:46 pm »
Hey Nupper,

Maybe can you give the method you use here plz ? Think its going to help some ppl, because i try to creature new spell book tabs too !

Thanks :)

13
Software Development / Re: [RELEASE:WotlK] WoW335Tools
« on: September 17, 2015, 02:08:51 am »
Just a reply to say thanks for the work and keep up the good job :D

Think i'm going to use this when saving is implemented :)

14
Hi PhillipTNG,

I've some problem /w your method sadly :( ( btw rly thanks for all your other converter ! its work perfectly for me :) )

The problem is attached on this post as .png.

Cant rly describe, just do same you do in your YT vidz, but this is do this error for me :(

Can you help plz ?

PS : I try to convert some custom WMO that was sliced into more little wmo part /w blender. Idk if this the problem ?

15
Hey Alastor thanks for trying help, i put the problem in solved because a friend have converted me the model anyway, thanks :)

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