Forum > Development and Presentation
[PROJECT] MMOSDK (was WoW Factor)
<< < (20/29) > >>
relaxok:
--- Quote from: "thehsvdude" ---I Really need this Source code im Very experianced with LUA side of the code I am Really interested in making a MMORPG But Torque 3d Is too buggy for my needs --- End quote ---
Oh don't worry, my stuff is WAY buggier than Torque ;)
thehsvdude:
I like the new screenshots with cata and mop Data running
Putte08:
Having our own "WoW engine" is like the best thing possible. Is the view/render distance locked in your engine to a certain distance, or can you change it to whatever you want? (Until your computer explodes etc).
Hanfer:
--- Quote from: "Putte08" ---Having our own "WoW engine" is like the best thing possible. Is the view/render distance locked in your engine to a certain distance, or can you change it to whatever you want? (Until your computer explodes etc). --- End quote --- it his code. he can change anything.
Putte08:
--- Quote from: "Hanfer" --- --- Quote from: "Putte08" ---Having our own "WoW engine" is like the best thing possible. Is the view/render distance locked in your engine to a certain distance, or can you change it to whatever you want? (Until your computer explodes etc). --- End quote --- it his code. he can change anything. --- End quote --- Haha, great! I know he wanted to work on this as a learning experience, but are people still helping him out? I feel that this engine would mean so much to a lot of people.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
|