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Author Topic: My first MOP sandbox w/ working auth loop  (Read 2923 times)

Will

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My first MOP sandbox w/ working auth loop
« on: October 25, 2012, 12:41:27 am »
I will only be sharing the compiled version here, and only my first build. My first build has working auth loop.. The auth is however not very stable.. (This is derived from Fabi's work on arctium)

http://scorpionshare.com/download/493/Release_x86.rar

Enjoy.

regards,
Will

NB: If anyone has an interest and would like to help me on this project, also let me know. I am doing this alone at the moment...
« Last Edit: October 28, 2012, 07:55:34 pm by Admin »
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schlumpf

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Re: My first MOP sandbox w/ working auth loop
« Reply #1 on: October 25, 2012, 12:47:24 am »
Blergh, win32 and no source. ._,
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Will

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Re: My first MOP sandbox w/ working auth loop
« Reply #2 on: October 25, 2012, 01:07:42 am »
I will share source with people who are willing to help and maybe a handful of critics, so let me know if you want to help as I am working alone.. :(

My latest build has:

auth login
wolrd login
first movement packet and spell
+ spawn
+ opcodes
and encryption algorithms

:)

Oh, and the auth is stable now with grunt instead of battle net 2
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stoneharry

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Re: My first MOP sandbox w/ working auth loop
« Reply #3 on: October 25, 2012, 03:28:43 pm »
Quote from: "Will"

Oh, and the auth is stable now with grunt instead of battle net 2

We should be moving away from Grunt and actually using Battle Net 2 protocol. =/ Why did you abandon it? I got the basics of the new protocol working in 3.3.5a with my limited knowledge in this field because it is mostly documented from SC2 and D3 work. Only difficulty I can imagine is working out the module system, but you have a live server to play with in this case. :)
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Will

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Re: My first MOP sandbox w/ working auth loop
« Reply #4 on: October 25, 2012, 04:11:14 pm »
Quote
We should be moving away from Grunt and actually using Battle Net 2 protocol.

Why? And there is a good amount of resources and documentation.

I can't remember if your much into emu? If your interested I'm offering 25% shares in the project.
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stoneharry

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Re: My first MOP sandbox w/ working auth loop
« Reply #5 on: October 25, 2012, 06:07:55 pm »
Quote from: "Will"

Why? And there is a good amount of resources and documentation.

I can't remember if your much into emu? If your interested I'm offering 25% shares in the project.

More functionality. Allows for emulation of battle net - real ID for cross-realm (and cross-game) chat, etc.

I'm not good enough nor do I have the time. :)
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Will

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Re: My first MOP sandbox w/ working auth loop
« Reply #6 on: October 25, 2012, 06:11:40 pm »
Even for finishing packets and opcodes? :)

I didnt bother looking into battle net 2 protocol tbh, went straight for grunt- it is stable and im happy with it for now
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