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Author Topic: M3, M2 and MDX plugins v1.8 for 3DSMax  (Read 8376 times)

Zim4ik

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M3, M2 and MDX plugins v1.8 for 3DSMax
« on: September 01, 2011, 06:27:22 am »
[center:2xwc4jcr]M3, M2 and MDX plugins v1.8 for 3DSMax[/center:2xwc4jcr][/b]
Plugin version: 1.8
Plugins for 3D Studio Max, allowing import and export M3/m2/mdx.
The structure also includes plug-ins Import / Export of models. MDX (Warcraft 3). M2 (World of Warcraft).
For the MDX, it is advisable to use a newer version of the plugin .
The new version of the plugin (1.8) allows you to import and export animation textures, particles and limit the scope of (Bounding Sphere) for models format *. m3, but now work correctly in versions of 3DS Max 2009 and below are not guaranteed.
Can import and export:
  • Geometry
  • Bones
  • Materials
  • Animations
  • Texture animation
  • The attachment points
  • Particles
  • Limiting the scope (Bounding Sphere)
Installation:
1. Place the scripts (. Ms) in the folder Scripts, located in the root folder of 3DSMax. If you want, you can place scripts in your Scripts / Startup, so they are loaded automatically when you run 3DSMax.
2. Place in a folder sc2_objects.ms Plugins, located in the root folder of 3DSMax.
3. Click on the icon of a hammer in the right pane, and then click on MAXScript. If you do not set scripts to automatically download, click the Run Script and select the right scripts to run.
4. Select the desired script or M3 - Export (M2 - Import) from the menu located below the Utilities. Next Open - Import or Export

[center:2xwc4jcr]DOWNLOAD[/center:2xwc4jcr]
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

inico

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Re: M3, M2 and MDX plugins v1.8 for 3DSMax
« Reply #1 on: September 05, 2011, 07:08:27 pm »
...
It can only IMPORT m2 files, you can't export m2 files with that pluggin...it can be used for Warcraft 3 or Starcraft 2 only...not for wow...
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Laniax

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Re: M3, M2 and MDX plugins v1.8 for 3DSMax
« Reply #2 on: September 06, 2011, 05:09:51 pm »
Quote from: "inico"
...
It can only IMPORT m2 files, you can't export m2 files with that pluggin...it can be used for Warcraft 3 or Starcraft 2 only...not for wow...

I thought this script had a export to MDX function? (which can be converter to M2)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Guest

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Re: M3, M2 and MDX plugins v1.8 for 3DSMax
« Reply #3 on: September 12, 2011, 07:27:06 pm »
check it out, just convert to 3ds if you are so bothered and convert that to mdx or m2/3 using tools that are in this section...
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puritysdisciple

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Re: M3, M2 and MDX plugins v1.8 for 3DSMax
« Reply #4 on: September 17, 2011, 07:36:21 pm »
These tools are great! I'm an SC2 modder and I love the M3 tools. However, I am trying to get WOW models into max so I can export them as M3. This M2 script works great for characters, but it doesn't seem to work for spells.

It seems to import everything but leaves out the particles and ribbons. Am I doing something wrong?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

venci18

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Re: M3, M2 and MDX plugins v1.8 for 3DSMax
« Reply #5 on: September 17, 2011, 07:56:51 pm »
the scripts don't relay uses the paritcle system mabby?
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puritysdisciple

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Re: M3, M2 and MDX plugins v1.8 for 3DSMax
« Reply #6 on: September 17, 2011, 07:58:03 pm »
That could be for the M2, but the M3 scripts do indeed use the particles and ribbons. They work perfectly, which makes me think I am doing something wrong.
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phucko1

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Re: M3, M2 and MDX plugins v1.8 for 3DSMax
« Reply #7 on: July 06, 2013, 05:52:47 pm »
Anyone had any luck with the m2 exporter of this program?
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phucko1

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Re: M3, M2 and MDX plugins v1.8 for 3DSMax
« Reply #8 on: July 06, 2013, 05:52:47 pm »
Anyone had any luck with the m2 exporter of this program?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

kojak488

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Re: M3, M2 and MDX plugins v1.8 for 3DSMax
« Reply #9 on: August 09, 2013, 06:01:51 am »
There isn't an export M2 script in there.  It's import only for M2.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »