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Author Topic: [TOOL][TUTORIAL] How to port models from Cata to WOTLK  (Read 51262 times)

Zim4ik

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Re: [TUTORIAL] How to port models from Cata to WOTLK
« Reply #30 on: August 12, 2012, 05:18:42 pm »
can you release sources?
oh, sorry) its in archive)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Mjollna

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #31 on: August 12, 2012, 06:47:45 pm »
Thanks for adding the link to your post :)
And yes I always include sources, or a link to them.
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detonatorss

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #32 on: August 12, 2012, 07:23:22 pm »
how i compile the sources?
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Mjollna

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #33 on: August 12, 2012, 07:44:37 pm »
You can use the compiled version included in the archive, but if you want to compile it, any c++ compiler should do the job. There's only one file and nothing fancy included, so it's really easy.

I've used g++ this time (because I was too lazy to create a new project in msvc :D ), so in a Windows console :
Code: [Select]
g++ main.cpp
I have http://www.mingw.org/ installed.
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Soldan

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #34 on: August 12, 2012, 07:53:22 pm »
Now, I tried it with a model called "Overfiend". One that I have previously ported with it's particles, etc.

After using the .exe Mjollna kindly coded, I opened it in 010 Editor and it failed the template. I'm guessing this is due to the existence of the cataclysm camera structure and the cataclysm particle structures.

Anyway, tried opening it in ModelViewer and it errored.

Soldan

P.D: I prefer the manual way for now, plus, I don't think it would be possible to code the fix on particles.. well, actually, it would be, but quite hard ^^

Edit: OH, you fixed the camera? It passed Struct Camera on template, I LOVE YOU. I can do the particles manually from here, awesome.. Cameras and particles fixed.. You are a god.

Edit2: I prefer to do the .skins myself, as the ones the program generated didn't exactly work to full capacity. Apart from the particles, which had to be done manually, everything seems to work in 010 and WMV, just gotta test ingame now!
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Mjollna

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #35 on: August 12, 2012, 08:26:33 pm »
Oh I missed particles -_-
I don't remember reading what to modify for particles, but I can try to change the script to include them as well. Any hints to make me gain time are welcome... I more or less never mess with M2 so my knowledge of the files is very very shallow.

What's wrong with the skin files modification ? Maybe I can correct that ?

And thanks for your comment/reply ^_^
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Shutok2

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #36 on: August 12, 2012, 08:55:51 pm »
Hey mjonlla, i ported the cameras using your tool, and it works if i'm using Xperl Addon.

If u quit all addons portrait is an spell, a 2D image, do you know why is this happening?

PD: I tryed to port M2 to M2i with your cameras method and it get error. WHY???
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schlumpf

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #37 on: August 12, 2012, 09:58:15 pm »
Quote from: "Shutok2"
If u quit all addons portrait is an spell, a 2D image, do you know why is this happening?
Did Blizzard ever put 3d models in there? Afaik, they ever only had a 2d texture. Also: "is a spell". What?

Quote from: "Shutok2"
PD: I tryed to port M2 to M2i with your cameras method and it get error. WHY???
That might not even be related to the tool by Mjollna but with the other converter used.

Also: WHAT THE FUCK IS THE ERROR? YOU PEOPLE NEVER ACTUALLY TELL THE RELEVANT STUFF.
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detonatorss

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #38 on: August 12, 2012, 11:19:52 pm »
all is made in 3D Studio Max and ZBrush theres no more tools, but you goes to devolop a new engine you can make a plugin for the 3D Studio Max and make anything to be Encrypted or organized with your form of work
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Shutok2

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #39 on: August 13, 2012, 10:31:32 am »
With Xperl works:



without xperl doesnt:



I need to fix cameras to make it fully working D:

PD: M2Mod3 error porting to m2i is that it stop working.
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Shutok2

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #40 on: August 13, 2012, 01:19:52 pm »
Editing: I'm so so so stupid, i putted a icon as protrait in dbfilesclient... my fault mates :D it works perfect, so sorry mjonlla ;D.
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doresain

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #41 on: August 14, 2012, 01:32:12 am »
i've compliled sourcecode in linux (ubuntu 12.04 LTS x64) and when binaries run give me this error
Code: [Select]
terminate called after throwing an instance of 'std::bad_alloc'
  what():  std::bad_alloc
how to fix it?

edit: no sorry it works, very very good tool :D
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Mjollna

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #42 on: August 14, 2012, 02:11:49 am »
How do you run the program ? Do you add the necessary argument (a M2 file name) ?

Edit : ok, cool :)
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doresain

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #43 on: August 14, 2012, 12:00:13 pm »
i've only a little problem, i've converted worgen male/female model from mop and works perfect, but portrait and body camera are inverted

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schlumpf

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #44 on: August 14, 2012, 12:44:30 pm »
Quote from: "doresain"
but portrait and body camera are inverted
You may want to swap the indices in the camera lookup table and see if that does anything.
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