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Author Topic: Cerill camp lore discussion  (Read 420 times)

Sina

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Cerill camp lore discussion
« on: December 12, 2013, 11:43:10 pm »
I had a little talk with Joker about the worldbuilding of the camps and - while talking about this - also about the lore of the camps. Here's what we came up to.

One leader of each race
Since there is a whole camp only for the leaders, and there are four big tents in it, every race will have a leader. Together they make decisions about the camp. The leaders don't have to be voted. How they were chosen depends on the race (most sympathic, strongest,...).
(This replaces my idea of having a couple as "leader" with a strong orc as leader in behalf.)

Recruits in the leader's camp
The leaders keep a lot of the recruits and warriors of their race in their camp. First to train them, second to keep the leader's camp save (it's nearer to the continent and else there would be to less people for not getting overrun).

Drows on the other side of the river
The drows will live on the other side of the river, within the camp palisade. So the wall there isn't completely useless. They live there because they want to separate themselves from the other races  - as they wish to be separated from the drows.

Leader's camp on an ancient building
There was once a building, because the road to this camp would make no sense (to me. Tell me, if there is some more Cerill lore, why these roads exist).

Guy in lake house
We don't know what he will be yet. Problem is, that it's weird that the camp isn't much nearer to him, since he could know more about the landscape. Also the leaders could have taken the house, instead of living in tents. There have to be reasons for all this.
Nobody cared for the houses of the nobles in the mountains since they were well hidden and hard to reach.

Fear of the land
The camp inhabitants are more or less afraid of the landscape. On the one they don't know the land, on the other they were part of an big amnesia. Whatever caused it must be mighty and could live there.
They want to create expeditions into the zones, but they didn't want to raise their camp directly there and didn't contact the inhabitants yet.


I think that's it so far.
Opinions are welcome.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »