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Author Topic: Quest spot 1 - Deadmens landing, coast and camp  (Read 638 times)

Steff

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Quest spot 1 - Deadmens landing, coast and camp
« on: July 02, 2013, 05:14:35 am »
Go to >>> Quest Idea Collection (Cerill Forest)


Ok lets start to do some quest idea list. We first should focus on the coast and the camp.
Doing some orientation and help the camp to get stuff quests. Also other ideas fitting this scenario are welcome.

You arrived on the coast and get send to the camp first. There you meet some lower camp leader guy giving you quests all around the coast to proof you will to help them. The first guy should be located in the upper camp area. Then there could be another guy on the coast coordinates the stuff there. And later you can get some quests from the camp leader located in the lower area of the camp.

The yellow reagion is the place the quests should be located. Its the camp itself, the coast with all the islands and the sea ground and the smale vale on the left side of the coast. We can clearly make the reagion fit with some worldbuilds/changes to your quest idea. So lets go and collect someideawhat the player could do there.



Map is a scetch, so not 100% fit to the ground. But enought to orientate I think.

Here a map of the spots as they should be. Withsome know quest giver spots as black dots.

« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Sina

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Re: Quest spot 1 - Deadmens landing, coast and camp
« Reply #1 on: July 25, 2013, 04:08:11 pm »
Since the etherpad is down, we collect the ideas on a Maruum wiki !!!

Go to >>> Quest Idea Collection (Cerill Forest)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »