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Author Topic: new file system CASC  (Read 35770 times)

Gurluas

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Re: new file system CASC
« Reply #15 on: April 05, 2014, 06:00:54 pm »
Tom_RUS made one for HOTS.

http://www.multiupload.nl/KNSN89EVHA
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: new file system CASC
« Reply #16 on: April 05, 2014, 06:18:07 pm »
Note that Tom's extractor does not fully work with WoD.
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Gurluas

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Re: new file system CASC
« Reply #17 on: April 05, 2014, 06:20:29 pm »
That sucks :/
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inico

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Re: new file system CASC
« Reply #18 on: April 05, 2014, 06:44:24 pm »
I managed to export a lot of textures, sounds and models with "offzip" and hex (didn't use Tom's extractor). The problem is that they don't have file names (and .m2 models are almost useless without .skin files)
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akspa420

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Re: new file system CASC
« Reply #19 on: April 05, 2014, 07:15:26 pm »
It's only a matter of time before someone releases something like stormlib for CASC files. We just have to be patient.
It looks as though the guys at mmo-champion have got a handle on it, though. They've dumped stuff from the DBC files already, as well as the minimap files.
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phucko1

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Re: new file system CASC
« Reply #20 on: April 05, 2014, 07:26:19 pm »
I tried Inico's method of using Offzip, but that only leaves me with either 12kb UUU and BLP files or very small .DAT files, and .DAT Files are useless couse they're a unspecificed format.
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inico

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Re: new file system CASC
« Reply #21 on: April 05, 2014, 07:26:51 pm »
Quote from: "akspa420"
It's only a matter of time before someone releases something like stormlib for CASC files. We just have to be patient.
It looks as though the guys at mmo-champion have got a handle on it, though. They've dumped stuff from the DBC files already, as well as the minimap files.

They are easy to get. The hard part is to get models and their correct skins.

Also: some textures i exported manually:



Nothing awesome, but it's currently possible to export them.
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kinzcool

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Re: new file system CASC
« Reply #22 on: April 05, 2014, 07:27:22 pm »
Here's the source of TOM_RUS' tool if someone wanna take a try.

http://fbe.am/rYN
« Last Edit: April 05, 2014, 07:29:40 pm by Admin »

inico

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Re: new file system CASC
« Reply #23 on: April 05, 2014, 07:27:43 pm »
Quote from: "phucko1"
I tried Inico's method of using Offzip, but that only leaves me with either 12kb UUU and BLP files or very small .DAT files, and .DAT Files are useless couse they're a unspecificed format.

Textures and models are inside those ".DAT" files.
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PhilipTNG

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Re: new file system CASC
« Reply #24 on: April 05, 2014, 07:50:58 pm »
The M2 Files are still well.. the same from what I can see, but yeah since we don't know how to retrieve filenames yet it's near impossible at the moment to match up any extracted M2 with the Correct SKIN files.
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phucko1

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Re: new file system CASC
« Reply #25 on: April 05, 2014, 07:52:38 pm »
So Inico, how do I extract the files from .DAT? I got no program that can open them except Notepad and HEXEditor xD
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kinzcool

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Re: new file system CASC
« Reply #26 on: April 05, 2014, 08:01:32 pm »
Also, guys, if some of you could retrieve a list of DBCs/DB2s it would be epic.
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PhilipTNG

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Re: new file system CASC
« Reply #27 on: April 05, 2014, 08:01:50 pm »
Quote from: "phucko1"
So Inico, how do I extract the files from .DAT? I got no program that can open them except Notepad and HEXEditor xD

You can use Jaeder Naub, as noted in this little guide here for HOTS:
https://www.ownedcore.com/forums/heroes ... ost2975855

After a while, you might end up making your own dumper. I ended up making an 010 Editor script to dump out m2 files and skin files(clunky on the skin part, still needs work).  But depending on your boredom and time to spare will tell what you yield. :)  But as noted already by others, the filenames aren't retrieved in the Dat files, so yeah.....
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inico

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Re: new file system CASC
« Reply #28 on: April 05, 2014, 08:10:41 pm »
Quote from: "AnthonysToolbox"
Quote from: "phucko1"
You can use Jaeder Naub

But Jaeder Naub doesn't export M2 or BLP files.

EDIT: Also, from "data.016" to "data.023" you can found a lot of wod and 5.4 models and textures.

New dwarf model DK face:


Dark iron death star:
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fean

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Re: new file system CASC
« Reply #29 on: April 05, 2014, 08:28:49 pm »
Quote from: "inico"
I managed to export a lot of textures, sounds and models with "offzip" and hex (didn't use Tom's extractor). The problem is that they don't have file names (and .m2 models are almost useless without .skin files)
I've tried that, but when I try to use offzip, I get

"zlib Z_DATA_ERROR, the data in the file is not in zip format  or uses a different windowBits value (-z). Try to use -z -15"

and I don't really know what to do.
How did you do it ?
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