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1
Modelling and Animation / Re: [QUESTION] Saurok model variations.
« on: October 28, 2014, 07:20:52 pm »
With which model? Waterdragon? (If so It will probably remove all the armor and it won't show the single pieces I want it to show (which is the main problem here - selecting armor pieces to show or not to show on model of Saurok including the collar)

2
Modelling and Animation / Re: [QUESTION] Saurok model variations.
« on: October 28, 2014, 06:45:26 pm »
After researching all the models in WMV (with Pandaria downloaded) I didn't found Saurok model on which I can aply and vary any piece of armor. Only primordial - completely stripped Saurok and waterdragon - which is armored even in the kloaka I guess.

Is there a way to add those various pieces of armor respectively? There has to be a way if Blizzard has various combinations - from skirts only to combinations with boots, bracers or helmets to fully armored and even with the reptilic collar.

Any suggestions?

EDIT: As I said, I would add explenational screenshots but they are not yet in my capabilities - Try to wowhead skumblade or Sarnak, or warleader salyis to get to my points :).

3
Modelling and Animation / [QUESTION] Saurok model variations.
« on: October 28, 2014, 04:12:28 pm »
Hello there. Lately I was with imported textures and models from Mists (thanks to Dahaga greatly!), specifically Sauroks (waterdragon). Everything is working perfectly except the vision I had.

To specify the problem: Inside Pandaria there are plenty of Sauroks, in means of skin colour to variations of armor. BUT! The imported model or model in WMV shows only fully armored version but varied in skin. To specify even more - Blizzard has them various (screenshots for example): (I would add them but you know, not enough posts yet)


This is my result with full armor without chance of variation (or maybe I don't know how):
(I would add them but you know, not enough posts yet)

My DBC edit did not change anything, it kept the armor. So my question is - Is there any way to vary these piece of armor indefinetely without changing model in 3D modeling soft. (like Blender)?
(I am working in 3.3.5a)

I will be gracious for any suggestion or solution.

4
Noggit / Re: Noggit unexpected crash after start
« on: August 30, 2013, 08:19:29 pm »
Now figured it out, thanks. I thought instaling pandaria from oficial download won't rewrite the whole wotlk folder. Never been so wrong, and so because of that those custom patches corrupted the noggit now.

5
Noggit / Noggit unexpected crash after start
« on: August 30, 2013, 11:23:35 am »
Hello there,
I was working with my noggit, haven't got error ever since this one.
It crashes after start.
Log :
56 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
1356 - (Video.cpp:204): [Debug] GL: Version: 3.1.0 - Build 9.17.10.3062
1356 - (Video.cpp:205): [Debug] GL: Vendor: Intel
1356 - (Video.cpp:206): [Debug] GL: Renderer: Intel(R) HD Graphics 3000
1359 - (Noggit.cpp:87): Using config file.
1360 - (Noggit.cpp:257): Game path: C:UsersSamuelDesktopWoW
1360 - (Noggit.cpp:261): Project path: C:UsersSamuelDesktopWoW
1368 - (Noggit.cpp:302): Locale: enGB
1390 - (MPQ.cpp:47): [Debug] Opened archive C:UsersSamuelDesktopWoWData/patch-6.MPQ
1400 - (MPQ.cpp:89): [Debug] Completed listfile loading.
1410 - (MPQ.cpp:47): [Debug] Opened archive C:UsersSamuelDesktopWoWData/patch-8.MPQ
1421 - (MPQ.cpp:89): [Debug] Completed listfile loading.
1436 - (MPQ.cpp:47): [Debug] Opened archive C:UsersSamuelDesktopWoWData/patch-c.MPQ
1441 - (MPQ.cpp:89): [Debug] Completed listfile loading.
1454 - (MPQ.cpp:47): [Debug] Opened archive C:UsersSamuelDesktopWoWData/patch-r.MPQ
1454 - (MPQ.cpp:42): [Error] Error opening archive: C:UsersSamuelDesktopWoWData/patch-s.MPQ
1462 - (MPQ.cpp:89): [Debug] Completed listfile loading.
1521 - (MPQ.cpp:47): [Debug] Opened archive C:UsersSamuelDesktopWoWData/enGB/locale-enGB.MPQ
1570 - (MPQ.cpp:47): [Debug] Opened archive C:UsersSamuelDesktopWoWData/enGB/expansion-locale-enGB.MPQ
1576 - (MPQ.cpp:47): [Debug] Opened archive C:UsersSamuelDesktopWoWData/enGB/lichking-locale-enGB.MPQ
1606 - (MPQ.cpp:47): [Debug] Opened archive C:UsersSamuelDesktopWoWData/enGB/patch-enGB.MPQ
1646 - (MPQ.cpp:47): [Debug] Opened archive C:UsersSamuelDesktopWoWData/enGB/patch-enGB-2.MPQ
1774 - (MPQ.cpp:89): [Debug] Completed listfile loading.
1857 - (MPQ.cpp:47): [Debug] Opened archive C:UsersSamuelDesktopWoWData/enGB/patch-enGB-3.MPQ
1912 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientAreaTable.dbc"
1937 - (MPQ.cpp:89): [Debug] Completed listfile loading.
1958 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientMap.dbc"
1959 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLoadingScreens.dbc"
1977 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLight.dbc"
1978 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightParams.dbc"
1979 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightSkybox.dbc"
2038 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightIntBand.dbc"
2051 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightFloatBand.dbc"
2059 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectDoodad.dbc"
2076 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectTexture.dbc"
2083 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLiquidType.dbc"
2108 - (FreeType.cpp:133): [Error] FT_New_Face failed (there is probably a problem with your font file)
2108 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

2132 - (StackWalker.cpp:1133): [Error] OS-Version: 5.1.2600 (Service Pack 3) 0x300-0x1
2687 - (StackWalker.cpp:1133): [Error] 000E721C (noggit): (filename not available): (function-name not available)
2688 - (StackWalker.cpp:1133): [Error] 000B8CA7 (noggit): (filename not available): (function-name not available)
2688 - (StackWalker.cpp:1133): [Error] 73F0B4EE (MSVCR100): (filename not available): raise
2688 - (StackWalker.cpp:1133): [Error] 73F0D6E5 (MSVCR100): (filename not available): abort
2688 - (StackWalker.cpp:1133): [Error] 00119020 (noggit): (filename not available): (function-name not available)
2689 - (StackWalker.cpp:1133): [Error] 7508084E (KERNELBASE): (filename not available): UnhandledExceptionFilter
2701 - (StackWalker.cpp:1133): [Error] 776CBF2C (ntdll): (filename not available): RtlCreateUserThread
2701 - (StackWalker.cpp:1133): [Error] 776ABF0C (ntdll): (filename not available): RtlInitializeExceptionChain

Config file :
Path = C:UsersSamuelDesktopWoW
ProjectPath = C:UsersSamuelDesktopWoW
ImportFile  = C:UsersSamuelDesktopWMV_Binary_v0701_r252_Win32_DevWorkuserSettings
FarZ=2048


Thanks for any kind of help.

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