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Author Topic: [BUG] Isle of Quel'danas, Crash  (Read 892 times)

Putte08

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[BUG] Isle of Quel'danas, Crash
« on: August 12, 2011, 12:54:36 am »
I've been bothered by the fact that in every Noggit version, we haven't been able to access the whole isle of Quel'danas. (The place over Silvermoon, where Sunwell Plateau is.)
It seems like one or two ADTs in Quel'danas is making Noggit to crash.
Try it yourself if you haven't, take 30 seconds of your time and load the zone. And you'll see it crashes.

Have anyone solved this problem? I would really like to access the zone, but it seems impossible with Noggit right now.  :x
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: [BUG] Isle of Quel'danas, Crash
« Reply #1 on: August 12, 2011, 01:13:12 am »
  • worldkalimdordiremaulactivedoodadscrystalcorruptercorruptedcrystalshard.m2 has length == 0 for animation 0 (stand)
  • There is a bad reference to worldgenericundeadpassive doodadsmeatwagonhaulermeatwagonhauler.m2meatwagonhauler.m2. I wonder why Blizzard never noticed that or where it shows up.

This is fixed in version 3.234.

And as always: This was not even ten minutes till a fix from when I saw your post until the commit. Just report errors, so we can actually fix them. And report them at the correct position being the noggit forum or the bug tracker.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »