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Author Topic: [TUTORIAL:WotlK] Create a new geoset  (Read 2088 times)

Serifaz

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[TUTORIAL:WotlK] Create a new geoset
« on: October 13, 2015, 12:13:28 am »
So this isn't that much of a tutorial, because the method of doing this is very simple.

First grab a race model from patch-3.MPQ
convert it with mdmod3 to an m2i
import it to blender.

now take an existing geoset (Doesn't need to be the whole thing).
Just make sure when you don't grab something like a feet geoset for gloves or something.
You want the bones to still work.

If you feel you can re assign the weights then go right ahead :)

Now once you have your new geoset modified from the current model you took the verts from
or you created a new one.
Take a look at a geoset of the same type, such as if you are making gloves take a look at a glove geoset.

Now you should see something like this below (Depending on your current layout)


Simpley copy the number of the highest value in link and materials.
so say we have in example ME:Submesh#  and   OB:Submesh#    where the # you want your new geoset to have a value higher than the highest one of that group / geoset type.

So where you see in the picture I would change the submesh number to 1803 in both fields instead of 1802

Now export your model to an mdl and convert it back.
You now want to open it with pymodeleditor.
go to the geoset button and select your new geoset, make sure the geoset has the highest value of the same geoset type and write down the value or remember the number value it shows in pymodeleditor.
(DO NOT SAVE). you will break the model
and close pymodeleditor

now onto the itemdisplayinfo.dbc
In here you want to duplicate an item of the same type. so lets say you have a glove just duplicate the display id of an existing glove.

now go to field 8 ... or 7 if you are using taliis.
and change the field to the number you had in pymodel editor -1
so if you have 06 for the number in pymodel editor you would put a 5

and that's it save the dbc and create a new item in your database and throw the files we edited into
a new MPQ and give it a whirl
« Last Edit: January 01, 1970, 01:00:00 am by Admin »