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Author Topic: [Hiring] collision/mmaps  (Read 1158 times)

Froast

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[Hiring] collision/mmaps
« on: June 11, 2016, 07:46:22 am »
Hi guys!

So I've been working on projects with noggit for a while now and making custom quests/creatures for these areas. Basically I am looking for someone to make collision and possibly mmaps work for these custom patches. I've looked at a couple guides and can not figure it out for the life of me. So I've had enough and am now willing to pay for someone to do it for me. I'm using arcemu.

Thanks in advance
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

MountainLion

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Re: [Hiring] collision/mmaps
« Reply #1 on: June 11, 2016, 11:09:14 pm »
Quote from: "Froast"
Hi guys!

So I've been working on projects with noggit for a while now and making custom quests/creatures for these areas. Basically I am looking for someone to make collision and possibly mmaps work for these custom patches. I've looked at a couple guides and can not figure it out for the life of me. So I've had enough and am now willing to pay for someone to do it for me. I'm using arcemu.

Thanks in advance

Not sure how many people actually still use Arcemu around here, but you'd probably be better off with Trinitycore
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Froast

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Re: [Hiring] collision/mmaps
« Reply #2 on: June 12, 2016, 02:23:53 am »
Hmm, I will look into that. Thanks!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Amaroth

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Re: [Hiring] collision/mmaps
« Reply #3 on: June 12, 2016, 03:58:57 pm »
viewtopic.php?f=48&t=10560&p=55848#p55848
Check my response to this topic for making this work for, well, in fact any extractors.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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