Thank you for your answer.I checked my texture path and some other things.And it's still not working.I think that it is not the problem because when i try to check your necronomicon in WMV, he is white too without textures.There is in my MPQ : the .blp, the .skin and the .m2Are there specific rules to create a MPQ containing a M2 ?(And really good job for your work with Kerrigan, it is incredible)