Mjollna wrote:
Little addition to tutorial :
If you have problems with (dynamic) shadows "moving" and following your character's movement, that trick seems to fix it :
- Open the Cata/mop skin file associated with the model in 010 Editor.
- Apply the skin template.
- Go to submeshes (each of them).
- Change "unknown" field 0x10 (between startbones and rootbone) from 0 to 1.
I have no idea why, but it works xD