My current project: Nothing
/* c/e/r */ myChildren.add(version = new MVER(this)); /* -/e/r */ myChildren.add(header = new MOHD(this));/* -/e/r */ myChildren.add(textures = new StringChunk(this, "MOTX", true));/* -/-/- */ myChildren.add(materials = new MOMT(this));/* -/e/r */ myChildren.add(groupnames = new StringChunk(this, "MOGN"));/* -/-/- */ myChildren.add(groups = new MOGI(this)); // group def/* -/-/- */ myChildren.add( new Chunk(this, "MOSB")); // skybox/* -/-/- */ myChildren.add( new Chunk(this, "MOPV")); // portal vertex/* -/-/- */ myChildren.add(portalinfo = new MOPT(this)); // portal infos/* -/-/- */ myChildren.add( new Chunk(this, "MOPR")); // portal relationships/* c/e/r */ myChildren.add(VisibVert = new Chunk(this, "MOVV")); // visible block vert/* c/e/r */ myChildren.add(VisibList = new Chunk(this, "MOVB")); // visible block list/* -/-/- */ myChildren.add(lights = new MOLT(this)); // lightning blocks/* -/-/- */ myChildren.add(doodadsets = new MODS(this)); // doodad sets/* -/e/r */ myChildren.add(doodadfiles = new StringChunk(this, "MODN", true)); // doodad files/* -/-/- */ myChildren.add( new Chunk(this, "MODD")); // doodad placements/* -/-/- */ myChildren.add( new Chunk(this, "MFOG")); // FOG