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Messages - yunahgan

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"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: May 14, 2018, 06:20:04 pm »
Hello Finsternis,

I have a quick question for you.
I want to switch the druid form model, and make it a little bit bigger :

In the creaturemodeldata, at the 7022# line i put another model i want to swap (1386, Creature\Wolf\Wolf) (i assume that you add this one for a new model tigger, the travel one), it's working, green texture but working, so i came into the creaturedisplayinfo to add the right texture into the 632#(usualy the druid travel form) to change the "tiggerskinyellow" with a propper texture for the model i swaped and change the value of the size, but it's doesnt work, (i mean it still an empty texture green).

I assume that you maybe change the shapeshift id spell morph of the travel form for another line in the creaturedisplayinfo maybe? can i have it pliz ?
I imagine that have to know what line i'm suppose to change in the creaturedisplayinfo to change the druid travel form texture. ^^'
I know it's a LOT of assumption here but i know nothing about that, i'm still playing the sorcerer apprentice with it ^^'
If you have advise or help about programme you use for exemple, it would be very appreciate, i'm using Taliis and mpq editor, but for exemple a good one to change the color of some texture would be nice ! :)

A big THANKS anyway, for your work again, for you last reply, still have some wow error when i'm slacking to many time in dalaran, but meh, my computer is a jurk ^^'


EDIT : I FOUND IT !

it's the #918

My patch work perfectly now^^'

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"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: March 25, 2018, 02:52:20 pm »
aaaaawwwww ok I got it !
Thanks for explanations you are one of a kind, i'm a noob in patchworking, and have a lot to learn :)
big congratz again for that huge work !
Bravo

3
"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: March 23, 2018, 01:00:48 pm »
i had an "old" version one, i switchd with the last release, (10 march i guess ?)
i check the 864id for the tree form, i wanted to know if you changed something, (from the last version)
i'm DL and reinstal everything in order to find where it's come from.
It's fine then, if everything work for you, the problem sure come from my own dbcfiles patch, i'm gonna check the creaturedisplayinfo, and model one to find where the glitch come from

Edit : That's odd, i try with the DL A & K patch and only the Patch from Leviathan in the data folder (i clean every patch i have for the test), and the tree form and the travel form doesnt work, (have some blue white cube) i tryed the "neutral alliance" one, maybe it's working with another one for you ?
the "Very alliance" one, working in the tree form, but there, the travel form have texture trouble.

Edit 2 : HO and i tryed the Patch A and K alone in the data folder and the drood form doesnt work, it's probably an issue coming from the dbcfiles in the creaturedisplayinfo and modeldata

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"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: March 22, 2018, 09:57:59 am »
I found a way !
Thanks for reply i appreciate it
The patch dont have tree of folder ? (you know, Patch/Item/Component/weapon, for example) how is it working without ? i'm not familiar with that kind of structure

Edit : Ho and btw your patch have some issue in the tree of life drood form : (A&K)

https://image.noelshack.com/fichiers/2018/12/4/1521722237-wowscrnshot-032218-133303.jpg

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"Retro-Porting" / Re: [RELEASE] [WotLk] Character Models(no npc)
« on: March 22, 2018, 01:35:05 am »
Hi Finsternis, i wanted to post a big THANKS for this work, very appreciate, and ask a question :

See on this patch drood form, for exemple, are note "complete" (life of tree's missing), and i was about to add some form myself from another patch.
So i try to open the Patch-A in order to modify the CreatureDisplayInfo because this patch (probably) overwhrite this one : http://www.modcraft.io/index.php?topic=9822.0

But i cannot open it, is it encrypted or something ?



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