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Author Topic: [Project] Book of the Fallen: Interim Phase in Pyrewood.  (Read 1337 times)

jar0fair

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[Project] Book of the Fallen: Interim Phase in Pyrewood.
« on: August 19, 2015, 05:04:37 pm »
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[center:3exan2ht]http://forums.fallenrp.com/topic/104-sandbox-pyrewood-village/ [/center:3exan2ht]


[center:3exan2ht]The Village of Pyrewood sits just below Baron Silverlaine's giant stone keep. After the construction of Greymane's Wall, the citizens of Pyrewood felt betrayed and abandoned, and lived their lives in brooding solitude while they considered how to deal with their situation. The owner of the land the village sits on is barred behind the massive wall, and the future for Pyrewood Village is becoming more and more unsure.  [/center:3exan2ht]
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[center:3exan2ht]The mayor has decided to hold an election for a govornmental council.  The safety of their home is not guaranteed, and it's position within the Alliance is worrisome at best. With internal strife  and outside threats, can Pyrewood Village truly survive?[/center:3exan2ht]
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[center:3exan2ht]This is just a sandbox, but it is also a prelude to the greater story at hand. It will not feature all of the systems and combat that will be available when Exodus launches, so we've tailored a few things to make a basic area more suitable for roleplay. During the end of this sandbox, characters will be given the choice to stay in Pyrewood Village, or head for Theramore, and keep their character for the start of Exodus.[/center:3exan2ht]
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[center:3exan2ht]The character creation zone contains vendors for various different types of gear, extra accessories, and a few other things you might find useful during your roleplay. When you're finished creating your character, use the teleporter NPC to be transported just outside of Pyrewood Village. There will be a number of Portable Items available both in the character creation zone, and elsewhere in the available area.[/center:3exan2ht]
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[center:3exan2ht]Combat that is not PvE can be handled by either a PvP duel, or emotes and rolls.  You can not force a person to choose one or the other, so we urge people to come to a civil compromise. [/center:3exan2ht]
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[center:3exan2ht]Death will be handled simply in this sandbox. If you die in a duel accidentally, or are otherwise killed by the environment in a way that does not reflect something that happened in-character, you can run back to your body. If you kill someone in roleplay, and it's a legitimate emoted death that makes some amount of  sense, please take screenshots of the engagement.  We ask that everyone who has a character killed in this manner to please respect everyone's immersion, and not run back  to your body and continue roleplaying as if nothing happened.  If you do this, we will see the screenshots of your death and retire your character.[/center:3exan2ht]
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[center:3exan2ht]The Player Events forum will be live, meaning players can create their own events on their own terms and submit them.  If your event is accepted, it will be posted on the events page.  You and those involved may even recieve a reward, and the event creator will be on their way to becoming a Lorespinner when Exodus launches.[/center:3exan2ht]
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[center:3exan2ht]A selection of Portable Items will be available in the character creation zone, as well as scattered throughout the available zone.  Some can only be obtained certain ways, so keep your eye out for some rare portable goodies.  We will be putting a player-run council into effect during the start of the sandbox.  This is not only to give players the chance to make interesting changes, but also to test how well this sort of thing works and how sustainable it can be.  We also have several custom clothing and armor items available to players, giving them a greater variety of immersive outfits to wear.
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[center:3exan2ht]http://forums.fallenrp.com/topic/104-sandbox-pyrewood-village/ [/center:3exan2ht]
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