1
Miscellaneous / Re: How do i fix this wmv error?
« on: September 09, 2017, 03:51:34 am »
I know what do you suggest i do? its wmv7
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Pages: [1]
1
Miscellaneous / Re: How do i fix this wmv error?« on: September 09, 2017, 03:51:34 am »
I know what do you suggest i do? its wmv7
2
Miscellaneous / [SOLVED] How do i fix this wmv error?« on: September 09, 2017, 12:28:10 am »
I have made it work in other pc and actually the 2.4.3 version of it works but now it seems like i never got the 3.3.5 version to work bcs of a error
Log.txt "17:14:36: Starting: World of Warcraft Model Viewer v0.7.0.1 r142 Windows 32-bit 17:14:36: Searching for MPQ archive patch-3.mpq... 17:14:36: Searching for MPQ archive patch-2.mpq... 17:14:36: Searching for MPQ archive patch.mpq... 17:14:36: Searching for MPQ archive expansion3.mpq... 17:14:36: Searching for MPQ archive expansion2.mpq... 17:14:36: Searching for MPQ archive lichking.mpq... 17:14:36: Searching for MPQ archive expansion.mpq... 17:14:36: Searching for MPQ archive common-3.mpq... 17:14:36: Searching for MPQ archive common-2.mpq... 17:14:36: Searching for MPQ archive common.mpq... 17:14:39: Initiating Objects... 17:14:39: Creating Anim Control... 17:14:39: Creating Char Control... 17:14:39: Creating Light Control... 17:14:39: Creating Model Control... 17:14:39: Creating Settings Control... 17:14:39: Creating Model Bank Control... 17:14:39: Creating Model Opened... 17:14:39: Creating Model Export Options Control... 17:14:39: Creating OpenGL Canvas... 17:14:39: Initiating OpenGL... 17:14:40: Info: GLEW successfully initiated. 17:14:40: Video Renderer: GeForce 6150SE nForce 430/integrated/SSE2 17:14:40: Video Vendor: NVIDIA Corporation 17:14:40: Driver Version: 2.1.2 17:14:40: Support wglPixelFormat: true 17:14:40: Support Texture Compression: true 17:14:40: Support Multi-Textures: true 17:14:40: Support Draw Range Elements: true 17:14:40: Support Vertex Buffer Objects: true 17:14:40: Support Point Sprites: true 17:14:40: Support Pixel Shaders: true 17:14:40: Support Vertex Shaders: true 17:14:40: Support GLSL: true 17:14:40: Support Anti-Aliasing: true 17:14:40: Support Pixel Buffer Objects: true 17:14:40: Support Frame Buffer Objects: true 17:14:40: Support Non-Power-of-Two: true 17:14:40: Support Rectangle Textures: true 17:14:40: Support OpenGL 2.0: true 17:14:40: Max Rectangle Texture Size Supported: 4096 17:14:40: Max Texture Size Supported: 4096 17:14:40: Loading Session settings from: C:\WoW Modding\Tools\WoWModelViewer7/userSettings/Config.ini 17:14:40: Initiating File Menu.. 17:14:40: Initiating GUI Docking. 17:14:41: Max Lights used: 4 17:14:41: Setting OpenGL render state... 17:14:41: Initiating Archives... 17:14:41: Game Data Path: C:\ 17:14:41: Use Local Files: false 17:14:41: Unable to gather TOC data. 17:14:41: InitMPQArchives result: false 17:14:41: Fatal Error: WoW Model Viewer does not support your version of WoW. Please update your World of Warcraft client! 17:14:43: Info: GUI Layout loaded from previous session. 17:14:43: WoW Model Viewer successfully loaded! ---- 17:14:43: Shuting down the program... 17:14:43: Info: GUI Layout was saved." I have already redownloaded wotlk 2 times from different sites with no custom or modifications If you know how to fix this please reply to this thread or message me on skype Skype: Neverthevoid 3
Maruum / Re: [Developer Diary 3] Eluon city« on: September 09, 2017, 12:22:59 am »
dammm it looks amazing i love how it looks
4
Getting started the WoTtLK tutorial / Re: 04 - Your First Island in Noggit« on: March 26, 2017, 07:45:42 pm »
Steff the O5 Tutorial on MPQ and getting ingame gives a 404 error might need to remake that part :/
Pages: [1]
|