Hello there.
I was looking on the Saurfang's model and was bothered by his gigantic spaulder, so I had in mind to edit it, since it's not a submeshe I had to convert it with M2modRedux and import it as a M2i in blender.
While I edited tons of weapons to remove the physic elements from them (having those unmoving thing bother me like hell) I never tried to edit a big model, with animations and all.
I tried anyway, and in the end, the model works, but all the animations are completely doomed, at best when they works, they're not correct (like laughing when I jump, well I laughed too so it's something), at worst, I got a mesh explosion and thus, wow error.

I looked in the model and it miss a big, big part of it's data. I had no error while I imported and Exported with both M2Mod and Blender.
I use M2ModRedux 4.6.1 and Blender 2.73
So, my question is : Did I failed somewhere, and if it's the case, how do you edit it without destroying the model afterward ?
Regards
