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Author Topic: Specular Lighting  (Read 1013 times)

Deej12

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Specular Lighting
« on: April 29, 2014, 04:50:35 pm »
hello there :) so my map is 98% Done and want to fix the Specular Lighting problem..

i want it to be fixed so players dont need to take that off..

is there anyway i can do that?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

kojak488

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Re: Specular Lighting
« Reply #1 on: April 29, 2014, 07:20:20 pm »
It's going to take me weeks to read through all the details you provided about the problem.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: Specular Lighting
« Reply #2 on: April 29, 2014, 07:54:35 pm »
Add _s blps.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Deej12

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Re: Specular Lighting
« Reply #3 on: April 30, 2014, 04:13:30 pm »
lol what i mean is when you add a whole new continent.. you have to turn specular lighting off because else its all green..

how do i fix that so we dont need to uncheck that..=)?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: Specular Lighting
« Reply #4 on: April 30, 2014, 05:23:52 pm »
By adding _s blps for the textures you used, if they are missing. Unless, you have somehow fucked up rendering flags in the WDT, but I wouldn't really know of that.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »