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Messages - Krysík

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1
Showoff - what you are working on / Re: [SHOWOFF] The Ancient Wilds
« on: December 22, 2017, 07:03:42 pm »
In my opinion it is looking nice, you might want to try adding ground effects and some nice lightning settings perhaps and I think it would be great :) For next time try to add some screenshots to the topic, I'm not saying that the video is bad, but you know it takes quite a while. Keep up the work man  ;)

2
Showoff - what you are working on / Re: [SHOWOFF] My oldest projects
« on: July 14, 2017, 08:43:00 am »
Try to add some darker lightning to the Deadwind pass from Duskwood, combined with the Darker Nights patch and some addition of light lamps, that could make some really good atmosphere  ;)

3
Neo / Re: Neo - A WoW Development Suite
« on: July 02, 2016, 06:44:54 pm »
Quote from: "tom234"
Hopefully this Project will continue because a Map Editor for WoD is seriously needed as noggit wont work with it.
I think that Steff said something about Noggit intergration for WoD coming soon

4
Showoff - what you are working on / Re: [PROJECT] Crimson Dawn
« on: March 28, 2016, 12:35:43 pm »
It's nice to see this project still alive, good job :)

5
Random / Re: [Request] - Your Greatest Idea - Play it later!
« on: January 15, 2016, 04:56:22 pm »
Though is really impossible let me start :)
-Factions, the most imporant part of it, it'd be something simillar to the guilds, but more focused on team play.
 Some factions wars could be really good, conquering the world, building towns and things like that.
-Slower, however funnier progress (including questing, proffesions...)
-Well made world PvP.

Truly impossible, but I think concept isn't really bad, although that playstyle would have to be different from WoW's usual one :)

6
Level Design / Re: [WIP] World of Warcraft Thalanor expansion: Starwind val
« on: December 19, 2015, 08:37:22 am »
Hello, try to pay a lot more attention to road and hill texturing (both roads and hills look terrible I think) and try to play a bit more with skybox, excluding that your map looks pretty good

7
Neo / Re: Neo - A WoW Development Suite
« on: December 16, 2015, 08:26:37 pm »
It's nice to see that project is moving ahead :)

8
I'll add ground effect later, when I'm done with texturing, about those root models I'll try to search for something better that would fit into atmosphere. I'm going to experiment with those mountains for now, because yeah they need to be reworke

9
I've been reworking my island since my last showoff, I tried to use advises given to me so here it is. I hope you like it more than last time  :)

Credits for "Better Water" go to Milly

10
Here are two screenshots from my island, that I'm currently working on.  Also I wanted to ask if there is any way to make skybox change model at night?

Please tell me what you like and what dou dislike about this, primarily I'm doing this isle because of getting more experiences with texturing and editing DBCs.

Credits for Better Water go to Miley

11
Neo / Re: Neo - A WoW Development Suite
« on: July 29, 2015, 04:45:01 pm »
I've got a suggestion about the ground effect, it'd be awesome to put it on the ground just like textures (if you know what do I mean). I'm pretty sure that Blizz does it this way

12
General / Re: Modcraft community
« on: July 26, 2015, 01:03:20 pm »
I can understand that, but then there should be made a compromise, so people will have no problems with that concept

13
General / Re: Modcraft community
« on: July 26, 2015, 11:37:59 am »
"Make a good server and the players will come. All these projects are shit quality or never finished."
I agree with this one, people here should stop doing their solo projects and start working more on a greater projects like Maarum was, that's a big problem in here I think

14
The grass and mountain texturing looks really cool!

15
Neo / Re: Neo - A WoW Development Suite
« on: June 28, 2015, 02:50:03 pm »
"Support for every version. Classic to WoD!"

I hope you'll soon make it available on other expacs as well, from what I've tried it works on WoTLK and WoD only

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