This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - mathias234
1
« on: May 09, 2016, 01:01:31 pm »
Seems there is no update since 2016-01-30 according to bitbucket, what happened or am I missing something? Just asking. Cromon lost interest in working, and there is noone else that works activly on it. I might soon but there is alot of work to be done
3
« on: April 29, 2016, 11:47:23 am »
I like the first one.
4
« on: April 20, 2016, 10:16:11 am »
Yeah i would also go with Stan's solution... probably better then using the old noggit
5
« on: March 05, 2016, 06:40:56 pm »
This tool looks really neat. I can't wait to try it out. The current compile listed at the bottom of the OP crashes upon trying to load a 3.3.5a wow directory. wow 3.3.5 only works if you compile 32 bit
6
« on: February 13, 2016, 08:53:19 am »
Steff, do you have a repository where i can see all your changes?
7
« on: February 08, 2016, 05:51:06 pm »
Ok
8
« on: February 05, 2016, 06:42:31 am »
I understand that everyone has life, work, education and so on. Though, I'd be interested too if Neo is being worked on or is planned to be worked on. Not trying to hurry anyone up, just asking  Yes, it is being worked on
9
« on: February 04, 2016, 02:35:29 pm »
If anyone got a drawing tablet with pressure sensor please test the tablet branch, i want to know if it works on your type Will try it.
If you think about working on 3D editor speek to me firts. Becaus I work on it in the moment.
What are you working on?
10
« on: February 03, 2016, 08:21:00 pm »
Is Neo more stable then noggit, does world editing cause crashes in game? I find it very stable, done some small testing, and i never had one crash except a few out of memory if you compile it as 64bit and got a good amount of ram (never capped above 5gb) you should be stable, and fast if you plan to edit 3.3.5 content 64bit will not work, but it is not required, so just use 32 bit on 3.3.5 and 64bit on Warlords of dreanor Also if you are wondering, even though water is not showing in the editor, it will be saved when exporting
11
« on: January 31, 2016, 08:51:19 pm »
I don't really see what you can add. Maybe a possibility to change the size of the radius with a shortcut like in Noggit, with ALT+Left clic on the ground we can ajust the size (not only for the "tablet section"). It's hard to choose the good size in the windows I can only have 0.10 or 1.28, but not between it, like 0.30, 0.40,...
By the way, you did a good job (all of you)
 Might add that in as a feature but not in tablet support
12
« on: January 31, 2016, 11:22:04 am »
Here's a video to show you the pressure gestion in action. I used a Wacom Cintiq 13 HD. (shame on me, I did bullshit. Next time I'll try to do REAL things) [media:3a8nkcvd]https://youtu.be/TSVmSzrXVWo[/media:3a8nkcvd] That is a nice tablet  is there anything you wish that the tablet support should include?
13
« on: January 30, 2016, 10:57:04 am »
When I am at home I will try it with my Wycombe tablet Ok, you will have to compile the source yourself, as i currently have some uncommitted changes which would break it
14
« on: January 29, 2016, 10:18:24 pm »
If anyone got a drawing tablet with pressure sensor please test the tablet branch, i want to know if it works on your type
|