This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [QUESTION] DBCs to Patch  (Read 1553 times)

deep6ixed

  • Contributors
  • Wiki Incarnate
  • *****
  • Posts: 189
    • View Profile
[QUESTION] DBCs to Patch
« on: February 11, 2013, 09:33:21 pm »
Hello everyone, I'm new to client side editing and DBC modding in general but I'm pretty familiar with modding the Server side of things.  The question I can't find the answer to is what would be the best way to make custom MPQ patches.

I have a copy of a 3.3.5 client that I modify with a custom MPQ, and since I have to extract the DBC files for the server (trinity), would it make more sense to make a MPQ file that contains all the DBC's that way I don't miss anything or would this not work.

For example have a item.dbc in the custom patch that is for all the items rather than just my custom ones?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: [QUESTION] DBCs to Patch
« Reply #1 on: February 11, 2013, 10:05:18 pm »
Perhaps by reading tutorials :)

viewforum.php?f=78
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

deep6ixed

  • Contributors
  • Wiki Incarnate
  • *****
  • Posts: 189
    • View Profile
Re: [QUESTION] DBCs to Patch
« Reply #2 on: February 11, 2013, 10:20:50 pm »
The Tutorials would be a great start my friend and I should have looked there first.  I shall read them again.

The question was along the lines of the a "best practice" method.  I understand that if I make a custom item patch for my server, all I really need to include in the MPQ is the items.dbc for just the custom items, but could if I start to make more and more changes could I simply make a MPQ patch of all the DBCs and have that for end users to use?

Basically here is the steps I plan to use:

1.) Make changes to my test client 3.3.5 with a custom patch (or several, If I have multiple separate changes I'm making, Like patch-4.MPQ with Items, patch-5.MPQ for taxis etc...)
2.) When everything works the way I want, I will extract the combined DBC's with the trinitycore tools.
3.) Copy the DBC's to the server folder
4.) Make a finalized MPQ from the server DBC files (All of them)
5.) Push that patch out to all my players...

Is this a bad idea or the wrong way to do it?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: [QUESTION] DBCs to Patch
« Reply #3 on: February 12, 2013, 08:27:29 am »
You will normaly have 2 MPQs if you only support 1 language.
1 patch-4.MPQ in data folder for all world data.
2 patch-LOCAL-4.MPQ for Interface and all DBCs in.

Also you should do the tutorials because people get frustrated explaining such basic stuff again and again. Thats why tutorials are here :)

You will have 2 folders on you HDpatch and patch local. You have to creat all the subfolders inside them. Like DBFilesCleint for the dbcs and pack this folders direct to patches.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

deep6ixed

  • Contributors
  • Wiki Incarnate
  • *****
  • Posts: 189
    • View Profile
Re: [QUESTION] DBCs to Patch
« Reply #4 on: February 12, 2013, 10:21:47 am »
I started doing the tutorials step by step.  

Had the get out of the mindset of doing things the way I did them using the trinity core database.  I thought that the database was real modding...  Nope, this is where it's at.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: [QUESTION] DBCs to Patch
« Reply #5 on: February 12, 2013, 11:11:53 am »
:)

For full modding you have to edit both. Server and client.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954