This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Såcrament

Pages: [1]
1
Bad Threads / Re: WoW Crash 2
« on: July 01, 2012, 12:37:35 am »
Quote from: "Steff"
And again. Why noone read posts that are named like

Noggit 3 read first! HOW TO POST HERE



viewtopic.php?f=48&t=37


2
Bad Threads / Re: WoW Crash 2
« on: June 30, 2012, 09:24:04 pm »
That question is hard to answer based on a lack of information on your part.

 :idea:  Protips:
~ post the data found inside of your Noggit logfile here.
~ post the data from the Wow error here.
~ tell us your client version, noggit version, the data inside of your patch, etc etc etc...

3
Tutorials / Re: [TUTORIAL] Creating a shell of a class!
« on: June 30, 2012, 05:06:02 am »
Genesis: thank you for this guide. I am now closer to creating a class than I ever was before.

However; I have been faced with an annoying error:



Any help will be deeply appreciated.

4
General / Re: NoggIt-Shirts signed by Blizzard Execs
« on: June 24, 2012, 01:58:47 am »
My first guess is that they simply do not give too much of a shit about modding. Sure, Mike Morhaime likes modding but Blizzard's tool team may have divided opinions. I believe they are too focused on making money from retail and wouldn't bother to create something like that if it didn't give them profit.

Though, it would be nice if Blizzard released an editor similar to the War3 editor, but Wow is an online game...
 :cry:

5
Noggit / Re: [Bug] Feralas instantly crashing noggit.
« on: June 23, 2012, 03:43:11 pm »
Quote from: "Eluo"
Same for me:
http://pastebin.com/zQ1z6ALd

My guess is, that it's the instance that is in feralas.. i don't know the name right now.

Dire Maul. The wmo for it isn't quite large o.O

6
Bad Threads / Re: Where do I put my ADT Files?
« on: June 21, 2012, 10:21:09 pm »
If your ADT files are edits of Kalimdor, then leave them in that directory. If your ADTs do not load then pack them into an MPQ file.

7
Builder Team / Re: New testserver online.
« on: June 17, 2012, 10:24:05 am »
Thank the holy glowing mushrooms of Meberian...

I'll see if I can login and mess around again.

8
Random / Re: [Music] Mists of Pandaria Soundtrack
« on: June 10, 2012, 04:49:38 am »
If there's one thing that hasn't 'died' in Wow's progress, it's the music. Blizzard's sound department gets it right every time. With the addition of Jeremy Soule (I respect him for composing Elder Scrolls music as well as Guild Wars 2), it looks like the music in MoP will be a shitload more than what Cataclysm had to offer. I can't wait until the cinematic is released for MoP.

9
Tutorials / [TUTORIAL] Configuarion Categories
« on: June 03, 2012, 07:17:11 pm »

"What are configuration categories?"



http://www.wowdev.wiki/index.php ... gories.dbc

Configuration categories, defined in the Cfg_Categories.dbc file, are more or less different timezones or 'types' for your server. On Retail, there are separate realm lists for English, German, Spanish, Russian etc clients.

This guide will show you how to use configuration categories to create custom timezones for your server.
A very good use for configuration categories is ensuring that players can only access your server with a certain MPQ patch.

First of all, extract Cfg_Categories.dbc from your client data and open it in your favourite DBC editor.
I am using Taliis Editor.

Simply create a new row and refer to the Wiki when you are entering your information.

The next step involves actually putting your custom timezone to use in your server.
I am using ArcEmu for this - I have no idea how other cores configure their server's data.
Nevertheless, go into your where your server's config files area and open realm.conf.
Scroll down until you see 'RealmType'. Change this to the ID of your new entry in the categories file.
Save your changes and start up your server, then open up Wow and log in.
(You may want to create two different servers with different timezones to test out the changes.)

If you don't have the custom patch in your data folder, you will not be able to access the server.
This process will stop new players from seeing broken content by simply forgetting to download a patch.

10
Development and Presentation / Wow + Project Statement
« on: June 03, 2012, 06:30:03 pm »
This is a project idea that has been on my mind for quite some time.

As much as I love Wow's graphics, there are certain areas of it that are poor. Low-quality textures, poorly made models, low-quality sounds and other areas that can be improved. This project aims to update and improve the appearance, functionality and general quality of Wow 3.3.5a. Methods such as importing updated models and textures from more recent Wow versions, editing DBC files to improve functionality etc etc.

This can be done by supplying a client patch to people. They can download it and enhance their in-game experience regardless of what private server they play on etc.

I want this project to be completely open, so everyone can contribute to it. If anyone is interested in helping me to improve the client they play on and modify, then contact me:

Skype: sacrament.oculus
MSN: sacramentoculus@gmail.com
Or you can PM me.

~ Sacrament

11
Random / Re: [MEMBER] Greetings, once again
« on: May 30, 2012, 08:26:42 am »
I've lost the password to the first one (fellfoxen)  :roll:
I've abandoned the second one (fellfoxen2)  :|
I will continue to use this account and I assure you I will not change again.  :ugeek:
Delete the account etc if you want, I will reupload the tutorials I've made.  ;)

12
Random / [MEMBER] Greetings, once again
« on: May 30, 2012, 04:07:05 am »
Just to inform everyone - after changing my email address and other details I decided it would be necessary to have a new account here on Modcraft. As my signature states; I was previously called Fellfoxen on these forums. If you have any questions, do not PM the 'fellfoxen2' account. Thanks.

Pages: [1]