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Author Topic: Difficulty display  (Read 2356 times)

sevi

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Difficulty display
« on: June 15, 2013, 08:55:59 pm »
Hello,

I tried with blizz Instances to Change the difficulty, example, a instance with only a non heroic mode to add a heroic mode.
Its works, but by the minimap who display the number of players for the instance is zero.
When I create a new instance map and add all some, in there works.
Have any a idea why its not works on a origin blizz instance?
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Ascathos

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Re: Difficulty display
« Reply #1 on: June 16, 2013, 04:57:24 pm »
If TrinityCore:
Did you add an entry for both difficulty entries, DB and DBC ?
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sevi

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Re: Difficulty display
« Reply #2 on: June 16, 2013, 05:28:49 pm »
Yes i add in the mapdifficulty both difficultys with own ids.
DB? what for table? I add the map entry to the instance_template, but there is no difficulty information.
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sevi

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Re: Difficulty display
« Reply #3 on: June 23, 2013, 01:43:49 pm »
nobody has a idea?
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sevi

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Re: Difficulty display
« Reply #4 on: July 07, 2013, 02:36:06 pm »
okey, i have tried to change the required expansion level for the map( from 0 to 1 or 2) but this was it not.
I don't have any idea why its nothing works by maps from blizz but own maps its works with out problems.
All dbc records are the same...

what doing i wrong?
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sevi

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Re: Difficulty display
« Reply #5 on: July 07, 2013, 11:09:38 pm »
okey strange, i have create a new map entry for deadmins and look than ingame.
Here works perfect. When i go in the original Deadmines map (36) there its not working.

All rows in map.dbc and map_difficulty.dbc are the same. I have only copie the rows to a new entry.

but why works with a new map entry? and not with the original?
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Ascathos

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Re: Difficulty display
« Reply #6 on: July 07, 2013, 11:28:22 pm »
It's hard to determine this way. We lack base to judge, e.g. sample files.
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noc

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Re: Difficulty display
« Reply #7 on: July 08, 2013, 01:49:57 pm »
From Khira of the forum mc.com
Quote
Open map.dbc , go to the line corresponding to your map and change the 3rd column 1 means that the map is an instance or two for a raid.
Then open the file DungeonMap.dbc and fill it this way:

     1: ID, unique within the file.
     2: Map of the instance / raid.
     3: Level of instance (1, 2, 3, etc ...).
     4-7: Coordinates the placement of the instance on the map (used to resize the map relative to the body).
     8 Areaid so specific to an area, otherwise 0.

Then in WorldMapArea.dbc, indicate the 10th Areaid the column specified in the 8th column DungeonMap.dbc.

If you try to teleport you to this point in the proceedings, that the error message you get:


To fix this, open MapDifficulty.dbc and add a line at the end of the following structure:

     1: ID, unique within the file.
     2: Map of the proceedings.
     3: 0 for normal or normal 10 players, one for normal heroic or 25 players, 2 to 10 players heroic, 3 to 25 players heroic.
     21: reset time in seconds.
     22: Maximum number of players.

You can add multiple levels of difficulty or not is up to you.

Once all filled, save and test.