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Author Topic: [QUESTION] Static shadows in Noggit  (Read 1012 times)

Stefsarch

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[QUESTION] Static shadows in Noggit
« on: July 25, 2014, 11:49:53 am »
Hello, I have a question. Blizzard maps have these static low-res shadows you see when having the shadow options in game set to minimum. Noggit shows these shadows. When I move a WMO or M2, the static shadow of it stays. If I add a new WMO or M2 it has no shadow. If I delete an already present WMO or M2, the static shadow doesn't go away. How could I add/change these shadows?

I am using Noggit SDL 1.2 on WoW 3.3.5a.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

iindigo

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Re: [QUESTION] Static shadows in Noggit
« Reply #1 on: July 26, 2014, 07:27:36 pm »
You’d need to use something like Taliis to edit the shadow layer directly. Unfortunately tools for working with WoW’s static shadows are pretty much non-existent.

This really sucks because WoW’s OpenGL engine (which mac and linux players have to use) didn’t support dynamic terrain shadows until cata, and as a result custom maps and edits look terrible for mac/linux users.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »