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Author Topic: [QUESTION] Accidentally moved an entire ADT, how to fix??  (Read 1558 times)

Lillefar

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[QUESTION] Accidentally moved an entire ADT, how to fix??
« on: April 24, 2013, 11:57:32 pm »
Hi I accidentally clicked the "move to position" button in the Assist menu, and the whole ADT was just moved down!! Please tell me there is someway to automatically move it to a specific z coord somehow because I've tried to move it back with the "move to position" button but it's totally impossible to get it exactly :(

I didn't save the map so if I close it I will have to redo it all again, which took me half day :(

 i. imgur. com/ ROvpFke.jpg

remove the spaces between the dots and the slash, can't post links yet

Edit: OMFG, now I accidentally cleared the textures of the same ADT.... WHYY is there no redo function in noggit??? :@@@
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: [QUESTION] Accidentally moved an entire ADT, how to fix?
« Reply #1 on: April 25, 2013, 12:15:13 am »
There is no way to restore the textures. Also, there is no easy way to move it back up, except for using that method again.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Jøk3r

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Re: [QUESTION] Accidentally moved an entire ADT, how to fix?
« Reply #2 on: April 25, 2013, 12:16:34 am »
For the position just try to move it closley to the other adts and then use the flatten/blur tool.

The texture is lost i think :/
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
I don't like Noggit... I LOVE it :D
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:

Milly

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Re: [QUESTION] Accidentally moved an entire ADT, how to fix?
« Reply #3 on: April 25, 2013, 05:47:14 am »
Always save your work. We've all learned it the hard way at some point. Sorry you lost so much progress.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] Accidentally moved an entire ADT, how to fix?
« Reply #4 on: April 25, 2013, 12:51:45 pm »
Quote
I didn't save the map so if I close it I will have to redo it all again, which took me half day :(

I save every 20 minutes and reopen noggit then. Not save for houres is no good idea. And Not only with noggit :)

Also if noone use this I think I should turn it off for 1.3 ???
It also dont move the models so its useless.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Lillefar

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Re: [QUESTION] Accidentally moved an entire ADT, how to fix?
« Reply #5 on: April 25, 2013, 02:16:40 pm »
Hmm ok :( Well can you try and add a undo/redo function for 1.3 atleast, if it's possible? :P
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] Accidentally moved an entire ADT, how to fix?
« Reply #6 on: April 25, 2013, 05:15:03 pm »
No :) To hard because a ton of classes change and its not so easy. And If then not in SDL but in QT where I also do some reading to get again into the code.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Milly

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Re: [QUESTION] Accidentally moved an entire ADT, how to fix?
« Reply #7 on: April 25, 2013, 06:16:17 pm »
Quote from: "Steff"
Also if noone use this I think I should turn it off for 1.3 ???
It also dont move the models so its useless.

While in many cases this feature is completely useless, it can become very useful when someone wants to change the elevation of a newly-created mountain or create a template ADT at a given height. I don't think anyone would miss it if you removed it but it does have some special-case uses.

The only feature I think needs to be removed is the All From MV assist feature. It's a complete mess.

Looking forward to this 1.3 though. I didn't know you were continuing development. :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] Accidentally moved an entire ADT, how to fix?
« Reply #8 on: April 25, 2013, 08:44:48 pm »
You are, right. Im  will remove both and also revisit the rest.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
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