enum MirrorTimerType{ FATIGUE_TIMER = 0,
enum MirrorTimerType{ FATIGUE_TIMER = -1,
It'd require a new compile of the core.In src/game/entities/player/player.hChange this:Code: [Select]enum MirrorTimerType{ FATIGUE_TIMER = 0,... to this:Code: [Select]enum MirrorTimerType{ FATIGUE_TIMER = -1,
^Tried it already, doesn't work for me. thx tho