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Author Topic: Hi, could you please help me?  (Read 2909 times)

Falkner92

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Hi, could you please help me?
« on: July 09, 2012, 03:13:54 pm »
I'm very new to WoW modding and modding in general. I have a great interest in learning how to mod WoW, but I'm finding it difficult with my limite knowledge.

Right now, what I'd like to know is how to create my own custom display ids for my custom npcs. You know, new models, WoW-V let's you create new npcs but doesn't let you customize their appearance, all you can do is choose from a list of pre-created Blizzard models. I want to make my own models.

I'd like you to direct me to a tutorial that details in great detail, step-by-step, what I need to do create these custom models and put them in-game.

Thank you.  :)

EDIT: Just so we're clear here, I don't want to create new graphics or anything, everything I want my custom models to use is original content (no new skins, faces or gear), I just want to customize their appearance like you do when you're creating a new character.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Morfium

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Re: Hi, could you please help me?
« Reply #1 on: July 09, 2012, 06:12:23 pm »
This should be what you are looking for. Although it wasn't that hard to find. The Tutorial Sections aren't that full. ;)

Edit:
This does not use custom models though, but I think you don't mean it that way anyway.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Hi, could you please help me?
« Reply #2 on: July 09, 2012, 07:36:04 pm »
You have to add custom models on your own to the DBCs. Several tutorials regarding that can be found throughout the whole forum, as DBC Editing is one of the most important, but also one of the most common edits. After that, it's the very same routine.

Note that you have to edit Creaturemodelinfo, not itemdisplayinfo.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Hi, could you please help me?
« Reply #3 on: July 10, 2012, 07:40:07 am »
ANd please use topics that makes sense. Could you help is not realy helpfull ;)
Also please mark your topic solved if it is.
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Falkner92

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Re: Hi, could you please help me?
« Reply #4 on: July 10, 2012, 02:54:47 pm »
Quote from: "Morfium"
This should be what you are looking for. Although it wasn't that hard to find. The Tutorial Sections aren't that full. ;)

Edit:
This does not use custom models though, but I think you don't mean it that way anyway.


I've tried to use that tutorial, but I've run into a problem: when the author says export your model as 3dS, I do, but it doesn't create any additional .tga file to edit. When I export it in its standard format, it does create a .tga which I then convert into .png format, but when I drag that file over the BLPConverter to convert into blp format, nothing happens, the screen just flashes for a milesecond and then nothing... no new blp file, nothing.

Now, I don't know if this is relevant but I'm using a really REALLY old version of WoWModelViewer (0.5.08) because I'm still working in version 2.4.3 of WoW, and that's the only version of ModelViewer I could find that was compatible with it. If that's the problem, I'll update.

Please help me solve this! I've dreamt for years of creating my own WoW experience, but I can't overcome these barriers on my own, and I'd hate to have to give up on my dream. :(
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Falkner92

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Re: Hi, could you please help me?
« Reply #5 on: July 10, 2012, 07:10:45 pm »
Ok, I've solved just about everything and I'm down to the last few steps, only 2 things now:

1. I don't understand what the author means by using WinMPQ to create a patch.

2. I don't know where to put the blp. file, there isn't any directory called "textures" or "NPCBakedTextures" in the WoW folder or anywhere else in my computer for that matter.

Help plz?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Hi, could you please help me?
« Reply #6 on: July 10, 2012, 08:01:41 pm »
Quote from: "Falkner92"
Ok, I've solved just about everything and I'm down to the last few steps, only 2 things now:

1. I don't understand what the author means by using WinMPQ to create a patch.

2. I don't know where to put the blp. file, there isn't any directory called "textures" or "NPCBakedTextures" in the WoW folder or anywhere else in my computer for that matter.

Help plz?
Use Ladix' MPQ Editor to create a new Patch, a .MPQ that contains every files that WoW is supposed to load up. Refer to the author for that (or some other tutorials about Patchs, etc. - easy to find), refer to Google for Ladix'.

You have to place the .blp according to the direction of reference.

For example, the shoulders are located in:
itemsobjectcomponentsshoulders
So you have to place the shoulder .blps in shoulders, so the game can load them up.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Falkner92

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Re: Hi, could you please help me?
« Reply #7 on: July 10, 2012, 09:04:47 pm »
Ok, I'll google Ladix's MPQ thing.

Now about the second, I understand I need to place .blp in baked textures file so the game can load up said texture, but I don't know where those directories are in my computer.

For instance, for the dbc files, there was a folder in MANGOS called dbc, where (I assume) you're supposed to put them (the DBC files), so I did. But I have no idea where the folder I'm supposed to place the blp file is, what its name is, or how I can access it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Hi, could you please help me?
« Reply #8 on: July 10, 2012, 10:10:37 pm »
Quote from: "Falkner92"
Ok, I'll google Ladix's MPQ thing.

Now about the second, I understand I need to place .blp in baked textures file so the game can load up said texture, but I don't know where those directories are in my computer.

For instance, for the dbc files, there was a folder in MANGOS called dbc, where (I assume) you're supposed to put them (the DBC files), so I did. But I have no idea where the folder I'm supposed to place the blp file is, what its name is, or how I can access it.
Quote
Use Ladix' MPQ Editor to create a new Patch, a .MPQ that contains every files that WoW is supposed to load up. Refer to the author for that (or some other tutorials about Patchs, etc. - easy to find), refer to Google for Ladix'.
Try this passage again.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Hi, could you please help me?
« Reply #9 on: July 11, 2012, 06:45:33 am »
viewtopic.php?f=26&t=41

The MPQ is like a ZIP archive. The archive contains a folder structure where the files must be in. The easyest way is to create the folder structure is to create a project folder on the harddisc and add all the needed folder inside this project folder and put the file in there. Then you can just pack this folder structure to a MPQ patch.

Just open some existing MPQs and have a look at the folder structures in there.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
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