This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [SOLVED] Small WMO problem.  (Read 1318 times)

AdmiralSteel

  • Registred Member
  • Race Changer
  • *****
  • Posts: 29
    • View Profile
[SOLVED] Small WMO problem.
« on: May 19, 2012, 05:39:43 pm »
Howdy there, I'm sure this is all over the forums, but I'm going ahead and asking here in my own thread anyway.

So basically with the newest build I can't add WMO's that I import from model viewer, Noggit simply crashes.

And if I try to delete a big WMO, like.. Stormwind, it simply re-appears the next time I open Noggit. Alas, not deleteable.
« Last Edit: May 21, 2012, 10:11:53 pm by Admin »

schlumpf

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 2967
    • View Profile
Re: Small WMO problem.
« Reply #1 on: May 19, 2012, 06:07:30 pm »
You need to have at least one WMO / M2 spawned due to some stupid bug.
You need to save all ADTs it was on.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: Small WMO problem.
« Reply #2 on: May 19, 2012, 07:48:58 pm »
The crash bug was fixed. This is something new and only appear for me with some WMOs.
I have her no crashes but some adts just dont spawm and if you save they disappear.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954