First off, all caps is never needed Secondly, expand on "cant morph to it." Does it change you into a broken model(Green textures)? Does it give you an error with the ID? Broken camera model where it gives you no model and you can't move?
Quote from: "Dracbane"First off, all caps is never needed Secondly, expand on "cant morph to it." Does it change you into a broken model(Green textures)? Does it give you an error with the ID? Broken camera model where it gives you no model and you can't move?hhhhh ok no cap no nothing only my character stay the same and when i morph it to an npc nothing happin and after i relogg the npc is turn into a box i did models like mogu titan and pandaren emeror but this is the first time i get this error maybe its the skin files from the public test or somthing
Quote from: "raeef"Quote from: "Dracbane"First off, all caps is never needed Secondly, expand on "cant morph to it." Does it change you into a broken model(Green textures)? Does it give you an error with the ID? Broken camera model where it gives you no model and you can't move?hhhhh ok no cap no nothing only my character stay the same and when i morph it to an npc nothing happin and after i relogg the npc is turn into a box i did models like mogu titan and pandaren emeror but this is the first time i get this error maybe its the skin files from the public test or somthingThe box indicates a not-existing model, e.g. wrong path.
Just give me a screen cap of the m2 file in the patch(so I can see the full tree) and screens of your DBCS(should be 4 screens, 2 from each DBC one from the table and one from the other tab) and I can tell you whats wrong pretty easily. (as long as the model is correctly converted and isnt causing the problem.)
I sent you a PM.
You know, it's very effective to post screenshots about a pathing problem when we can neither see path nor correctness of what you wrote down. Those screens are basically useless, because the important part that would help us help you are too narrow to check entirely.