Apologies for double post, but I also have a problem. I'm trying to spawn a dwarven-styled WOTLK in the Noggit, however when I save it+close it, it just disappears! Why it is doing this?
Quote from: "Mokrim"Apologies for double post, but I also have a problem. I'm trying to spawn a dwarven-styled WOTLK in the Noggit, however when I save it+close it, it just disappears! Why it is doing this?The first post I'm not really sure about, but this I believe I can answer you on. Problem is that if you put it on a boarder between 2 ADTs and you save, Noggit "thinks" it belongs to the ADT next to it, and therefore its not saved. Save both ADTs. if that's not the case, I believe you have a corrupt ADT somehow :SThanksKeta
Quote from: "Keta"Quote from: "Mokrim"Apologies for double post, but I also have a problem. I'm trying to spawn a dwarven-styled WOTLK in the Noggit, however when I save it+close it, it just disappears! Why it is doing this?The first post I'm not really sure about, but this I believe I can answer you on. Problem is that if you put it on a boarder between 2 ADTs and you save, Noggit "thinks" it belongs to the ADT next to it, and therefore its not saved. Save both ADTs. if that's not the case, I believe you have a corrupt ADT somehow :SThanksKetaI'm afraid I'm not pro Noggit-user. Just a beginner, learning. What exactly 'boarder'? You mean for instance, the ADT confuses the Noggit that the WMO I spawned isn't there? If it is corrupted, what I should do to fix that problem?
1. Noggit just dont save water in the moment. Perhaps you have images of your dark patches.2. This is a basic wow limitation. You can only have 4 Texture layers on a single chunk ( the red squares on an adt if you have F7 lines on). So you have to plan exactly what you want to do before you start texturing. Join the beta and try if this will work better for you (i will )