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Noggit bugs

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mathias234:
I also get the "below 50% pressure bug", i am not sure if its at 50% it happens or what but i get it from time to time

also a future i would love to see in noggit is that i can drag windows outside of noggit like you see in Photoshop, blender etc

Steff:
And you always close noggit after save? And reopen it.

mathias234:

--- Quote from: "Steff" ---And you always close noggit after save? And reopen it.
--- End quote ---
i dont save then close then reopen no i save then continue working

Amaroth:

--- Quote from: "Steff" ---And you always close noggit after save? And reopen it.
--- End quote ---
Ofc I do Steff, I wasn't doing so, I would really recognize it :D. The only duplicated objects around were only on that boarder. None were lost. And I never saved my work twice, those 2 ADTs were always saved together in 1 save and yes, I always restart Noggit after saving. I am really careful with such things, mostly because I am one of those guys who really read everything new in Noggit section.

Amaroth:
Another one, not very important but sometimes quite annoying, selecting/copying objects quite often marks ADTs as edited and sometimes you just don't want to save half of a continent because of this. Can by really annoying when put together with need of saving all ADTs containing 1 object at once.

Well, tbh, I would just create some ADT cleaner which simply erases all objects saved twice. I think it would be more simple than some another crazy remaking of saving system.

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