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Author Topic: Textures Shifting between noggit and Ingame.  (Read 4054 times)

Dracbane

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Re: Textures Shifting between noggit and Ingame.
« Reply #15 on: November 25, 2013, 08:24:56 pm »
Quote from: "Hanfer"
the real question is if the models are offseted or the alphamap.
edit: awnser is already here bugtracker/index.php?do=details&task_id=166&project=4&order=id&sort=desc

pls add additional info there....

Yeah I tested to make sure it wasnt the models getting offset trying to narrow down the cause.  I also looked through the noggit code a bit to see if there were any hints in there.  The only thing I saw that might be useful was a static variable called Texdetail which is currently set to 8.0f.  It seemed to be the only thing referring to the textures when the program draws the map tiles. I am going to attempt to test this theory now.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »