You can create 3d Models for Head and Shoulders but not for the others ?
It is possible to connect 3d Models on a Chest or legs to look like this ingame:

I tried to make something in the DBC´s but there is
http://www.wowdev.wiki/index.php?title=ItemDisplayInfo.dbcnow i need to add a new Column...
I need to know how these Chest or leg models can connect with this DBC
I think on somethink like this:
Column Field Type Notes
1 ID Integer
2 LeftModel String For example at shoulders. Defineing the pairs.
3 RightModel String
4 LeftModelTexture String And of course the textures, if not hardcoded.
5 RightModelTexture String
6 Icon1 String The icon displayed in the bags etc.
7 Icon2 String This is only used on Cro's apples which can be crushed. Sadly the icon then is a green instead of red apple.
8 geosetGroup Integer Bracer: {0: small, 1, 2, 3: wide} for bracers.
9 geosetGroup Integer Pants: {0: small, 1, 2: wide}
10 geosetGroup Integer {0: normal, 1: kilt}.
11 flags Integer
12 spellVisualID Integer
13 groupSoundIndex iRefID
14 helmetGeosetVis iRefID For Male
15 helmetGeosetVis iRefID For Female
16 UpperArmTexture String
17 LowerArmTexture String
18 HandsTexture String
19 UpperTorsoTexture String
20 LowerTorsoTexture String
21 UpperLegTexture String
22 LowerLegTexture String
23 FootTexture String
24 itemVisual iRefID Static enchants.
25 particleColorID Integer
26 chestgeosetID iRefID Male
27 chestgeosetID iRefID Female
28 rightleg iRefID
29 leftleg iRefID
Is this possible or not ?
If that will not work there is a second possibility
I think i can add a Passive Visual Spell:

If you wear this item it give you a passive Visual on Chest legs Boots ...
