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Author Topic: Removing Lights From a Model  (Read 2502 times)

schlumpf

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Removing Lights From a Model
« on: May 19, 2012, 08:16:59 pm »

Removing Lights From a Model


To remove lights from a model, you have to remove lights from the model. This is done by setting the number of lights to zero. To do so, use any hex editor you can find and set the number of lights to zero.

What To Do?


Change the number of lights to zero. Do so by opening the file in a hex editor and set the number at the offset for the number of lights to zero. You may also set the offset to zero.

You can find the offset in the wiki.

Tool For The Lazy


Code: [Select]
#include <cstdio>
int main(int, char** argv)
{
  FILE* f (fopen (argv[1], "rw"));
  const int null (0);
  fseek (f, 0x108, SEEK_SET);
  fwrite (&null, 4, 1, f);
  fwrite (&null, 4, 1, f);
  fclose (f);
  return 0;
}
« Last Edit: January 01, 1970, 01:00:00 am by Admin »