What i'm supposed to do in case 3dstom2.exe crashes before asking me the textures to be loaded? O.o
I think I remember being able to convert successfully using the old 3dstoM2.exe (the one without collision), but the program I really get to work is GMES for 3.x, it also features OBJ to M2, without collision, animations, bones, multiple textures and with credits spammed into the file data but at least it works (once you've got it to run, which can be a pain in the ass) so you guys might wanna try that.
Tried GMES, worked like poop to me, I'd be happy to be spammed with credits, but instead I got spammed to death with errors during the conversion.