This tutorial does not support animations correct?
How I understand it, it is like this: First open nullmodel in one MDLVIS and your model in one and go to Bone Editor. Now create exact copy of model's skeleton in the Nullmodel. Then start pasting the geosets/vertices over and then reattach them to their bones again. Should now work
No, but when I figure out how to convert animated I will post that to .
- Download the lastest WMV - prefered format is OBJalso start to reading those TutsPhucko Said "When you have the model you want go File > Export > Export to .3ds. Now convert your .3ds file to .mdx with the Obj/3ds to mdx converter you should now have a .mdx."its "Obj/3ds to mdx" so thats automatical that u have to try OBJ