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Author Topic: [QUESTION] Model Editing Error  (Read 513 times)

Skitis

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[QUESTION] Model Editing Error
« on: August 10, 2014, 04:13:22 am »
Hey Modcraft, I've recently got into the basics of model editing and I've ran into some issues involving a ported Catacylsm Stormwind. I've got the tools available here and used Blender for the editing itself. However, when I put the model ingame, despite how fine it looks from outside the edited adts, it crashes upon closer contact. The error is the generic 132, so it's left me rather confused. I'll explain further.

As an example, I used modelviewer7 to export the Cata trade district into an .obj file and loaded it into Blender. After editing it down to the parts I wanted, I export it as an .obj using the settings given to me by other editors and the tutorials. After putting it through MirrorMachine, I get it into noggit and then ingame, then the error/crash happens. I've also tried just importing it as an wmo with the wmo import/export script but that's produced the same result. This -should- be working but I simply don't know enough to solve this myself.

Anyone have an idea? I've looked around here and I can't find someone with my exact problem, only similarities.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »