I also wanted to ask, is this the max resolution of textures supported in vanilla, because they don't look very sharp up close?
Would you consider changing the water texture or is it even possible? Vanilla Water looks terrible!
This is a cool project. Thank you.I have a question how did you port the player character models in the beta?Did you backport them from scrach from wod or legion, or do you use some existing project for LK.I try to do it my self using LK ported characters with Koward jm2libconverter, it works somehow but I have to port them to cata to be able to edit them with m2mod redux and remove the belt and glowing eyes geosets. When I backport them after that in classic it causes bugs with portrait and equipement window.
Wanna give a quick update, i have started to work Frostsaber and night saber textures by my own. Tho im heavily occupied from work and cant work on the project whole time. Slowly im updating the final touches. Not going to catch tho end September as i said. Gonna take a bit more.Reins of the Striped FrostsaberReins of the Striped NightsaberStriped Nightsaber needs some fine tune and will be back, that's a quick preview before i finalize it.
yes pls, release the patch with the frostsaber tiger model, on my game that mount looks with wrong textures and artifacts i hope the new patch fix it
I have a problem with the patch.How to install it?
awesome work!!! as soon i can i make donation :ugeek:But few bug;-Human -Elf mount -Troll head like human.
download link is dead, was there torrents for this?