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Author Topic: [QUESTION] Machinima Studio is Not Working Properly  (Read 1413 times)

Achilleos

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[QUESTION] Machinima Studio is Not Working Properly
« on: October 26, 2013, 07:22:49 pm »
Hello everyone,

I am Achilleos, someone who is working on modelling and Unreal 3 Engine whenever I have time! I am a WoW player aswell so I am mostly interested on WoW models and textures.

But I have a large problem. I see that WoW Model Viewer site is down and I see it's not really getting any updates. Even though I really appreciate the free work they have done so far, I decided to try Machinima Studio for a change.. while I was happy to see it's screenshots, even ready to pay for it, but then I started to have some problems I just couldn't fix myself, and I hope some others could help.

The amount of models and textures loaded are either halved or lower.. I have no idea what to do, I do not get any error stating they were not being done. And I don't have WoW open ofcourse and such.

In a tutorial video, I see that at top left corner of Studio, it says for example Textures[157213] while I have only 57000 or around. I would like to show the images as proof but this is my first post so posting links are not allowed and I don't want to break the rules. Let's just say the MPQs are loaded, but not all the things in them. Even the male human model is all black except the head...

I also get "Table 'CreatureDisplayInfo' not found." error, though I don't think it's anything related to that. And I couldn't find a way to make the MPQs load manually, like you can chose them yourself at WMW.

So, we have it. The mpq files are not being loaded correctly.. What should I do?

I hope someone can help me, thank you for your time!

- I am using enGB files at the moment. Maybe that is the reason? Maybe I should get enDE or such? Can anyone who is using Machinima Studio tell me what language version they are using? I would appreciate it!
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