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Author Topic: Add new model to arkcore 406a  (Read 1704 times)

Ss4man

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Add new model to arkcore 406a
« on: September 15, 2014, 08:32:58 pm »
I'm new to model editing but I feel that I'm on the right track.. I have a model that I want to add to my server without swapping a model out. Incase you are wondering I want to add the dark iron chopper without overwriting the alliance chopper. So I made a copy of the alliance chopper, renamed it, and renamed the skins that came with the dark iron chopper to match. In my dbc files I linked everything to their location in my patch. I made a new entry in my creaturedisplayinfo.dbc and creaturemodeldata.dbc hut when I log into the game and trail to mod morph into the new model nothing changes. People without the patch just see a block and I see nothing happen. Any ideas?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

phantomx

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Re: Add new model to arkcore 406a
« Reply #1 on: September 15, 2014, 08:51:55 pm »
Hello, I would like for you to watch this guide even though I made it for wotlk just so you can understand what's going on.

http://modcraft.io/viewtopic.php?f=20&t=8419&view=unread#unread

If you're still having problems after watching it let me know.



If you just want to replace the textures of the horde version, just copy the textures from the dark iron version and rename the body texture to MotorcycleVehicle_Horde01 and the second seat to MotorcycleVehicle_Horde02.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Ss4man

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Re: Add new model to arkcore 406a
« Reply #2 on: September 16, 2014, 04:31:22 am »
Your guide has kind of helped, but I keep running into the same issue. So I have decided to start from the scratch.

I'm making a copy of the alliance chopper, one that has a new ID in the CreatureModelinfo.dbc.

Then if that new ID works, I'm going to focus on reskinning that one.

I'm trying to do this "Google search 'mekgineer's dark iron chopper'" (Since I can't post links) but without replacing a model.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ss4man

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Re: Add new model to arkcore 406a
« Reply #3 on: September 16, 2014, 04:38:11 am »
Quote from: "phantomx"
Hello, I would like for you to watch this guide even though I made it for wotlk just so you can understand what's going on.


If you're still having problems after watching it let me know.



If you just want to replace the textures of the horde version, just copy the textures from the dark iron version and rename the body texture to MotorcycleVehicle_Horde01 and the second seat to MotorcycleVehicle_Horde02.


I don't want to replace the textures, I want to make a copy of the model, and change that skin so I have a completely independent npc with the darkiron skin and maintain my regular mounts.

I can't figure out how to copy the model to a new id and get that model to work/show in game even though I have it in my DBCs and my patch.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

phantomx

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Re: Add new model to arkcore 406a
« Reply #4 on: September 16, 2014, 07:53:59 am »
Open up CreatureModelData.dbc and search for MotorcycleVehicle, once you find it copy the number on the left and close it.

Then make sure you have the dark iron chopper texture in the MotorcycleVehicle folder.



Then open up CreatureDisplayInfo.dbc and go all the way to the bottom and press copy line to and hit ok.



Once you do what the image above shows that's it, make a patch and put the dbc files and the MotorcycleVehicle with the dark iron chopper textures into it and done your can now morph into it.

P.S

The ID's shown above are unlikely to be the same as yours so use the ID's you find/make.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Ss4man

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Re: Add new model to arkcore 406a
« Reply #5 on: September 16, 2014, 10:34:23 am »
Alright, I have the model in game, unfortunately it has no texture. It just shows as a green motorcycle. I feel as if I may have placed my blp files in the wrong place in my patch, but I can't figure where I went wrong. It's in CreatureMotorcycleVehicle_DarkIronMotorcycleVehicle_DarkIron00.blp and 01.blp. Ideas?

And I have the the dbc linking to these blp files as well.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

phantomx

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Re: Add new model to arkcore 406a
« Reply #6 on: September 16, 2014, 09:18:09 pm »
Quote from: "Ss4man"
Alright, I have the model in game, unfortunately it has no texture. It just shows as a green motorcycle. I feel as if I may have placed my blp files in the wrong place in my patch, but I can't figure where I went wrong. It's in CreatureMotorcycleVehicle_DarkIronMotorcycleVehicle_DarkIron00.blp and 01.blp. Ideas?

And I have the the dbc linking to these blp files as well.

You have to place the texture/s in CreatureMotorcycleVehicle not in a new folder.
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Ss4man

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Re: Add new model to arkcore 406a
« Reply #7 on: September 17, 2014, 12:45:45 am »
I'll reset my file locations and check it out. Thank you.
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Ss4man

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Re: Add new model to arkcore 406a
« Reply #8 on: September 17, 2014, 03:44:38 am »
Quote from: "Ss4man"
I'll reset my file locations and check it out. Thank you.


It works! Thank you for all your help :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

phantomx

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Re: Add new model to arkcore 406a
« Reply #9 on: September 17, 2014, 04:04:11 am »
Quote from: "Ss4man"
Quote from: "Ss4man"
I'll reset my file locations and check it out. Thank you.


It works! Thank you for all your help :)

No problem, glad I could help.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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