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[QUESTION] How to convert model with default animation
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Topic: [QUESTION] How to convert model with default animation (Read 1170 times)
Meny
Registred Member
MWCS Enthusiast
Posts: 1
[QUESTION] How to convert model with default animation
«
on:
December 04, 2016, 07:37:27 pm »
Hi. I have a big plans for totaly mod my server and i need some help
Can anybody tell me how to replace human model M2 to another human model from OBJ file and dont damage default human animation like was in M2. is it possible?
i need replace only 3d model
if someone tall me something like convert it to it then it to it then put it to dbc i'll be very happy
if its not possible can anybody help me to understant how to do that step by step? im foreign and to me hard to learn all forum posts
Thanx for all
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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xJKz
Registred Member
Polygonshifter
Posts: 62
Re: [QUESTION] How to convert model with default animation
«
Reply #1 on:
December 14, 2016, 11:53:36 am »
If you want to put .obj in WoW, you need to do all the weight paint, all bones etc.
Convert your wanted-remplacement-model in .m2i and and import it with M2Mod Redux.
It's simple.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Modcraft - The community dedicated to quality WoW modding!
Forum
Content creation
Modelling and Animation
[QUESTION] How to convert model with default animation