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Topic: Noggit (Read 2023 times)
Nevoras
Registred Member
Race Changer
Posts: 28
Noggit
«
on:
September 13, 2011, 05:36:42 pm »
I have a Problem with an Member of my Team bringing Noggit 3 to work perfektly.
He got Windows 7 64bit version - Wow Version 3.3.5 / 3.3.3 (now at installing for another try)
We have after some trys unpack Noggit 3 in his WoW Folder
now it opens and shows the patch Regions from Blizz but it doesnt show the Projekt iam working at time
I have made it like at another Member of the team with Folders in the Wow like this because at his PC
Noggit works good and the maps where shown. Same System...
WoWDBFilesclienmap.dbc
WoWworldmapsProjektFiles...
(noggit only works if its in this folder)
WoWNoggit... (i dont undertsand it) allways try it with -c state and config file but in the log its not showing... )
Also testet it with the patch in the Data Folder but it doesnt shows up in Noggit.
Is there any other need to have the Projekt show up in Noggit on Win 7 ?? I dont stand it working since months on it without problems now got new Teammember and it wont work
If someone have this problem, too or got an answer for this pls write back ...
(i hate windows 7) ah and by the way sry about my english im german *g*
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Jøk3r
Contributors
Creator of Worlds
Posts: 544
Re: Noggit
«
Reply #1 on:
September 13, 2011, 05:53:42 pm »
Maybe you have to rename the world folder (WoWworld). For example: Noggit3B22 saves the changed adts in wowDataWorld and the newest Noggit beta version ( for beta testers) saves the changed adt's at wowdataworld.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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I don't like Noggit... I LOVE it
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:
schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: Noggit
«
Reply #2 on:
September 13, 2011, 06:13:41 pm »
Unpacking into the WoW folder is bad and should not be done.
The path from where custom files are read is configured as "project path" in the configuration file and printed upon startup.
This should not depend on the version.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Jøk3r
Contributors
Creator of Worlds
Posts: 544
Re: Noggit
«
Reply #3 on:
September 13, 2011, 06:28:08 pm »
I thought so because in the config for B22 is the projectpatch "ProjectPath = C:World of WarcraftData" but Noggit saves the adts in "World of WarcraftDataWorld".
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
I don't like Noggit... I LOVE it
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:
schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: Noggit
«
Reply #4 on:
September 13, 2011, 06:33:03 pm »
"But" is wrong there. Noggit just appends the filename to save to the given path there.
"C:World of WarcraftData" + "WorldMaps..." = "C:World of WarcraftDataWorldMaps...".
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Jøk3r
Contributors
Creator of Worlds
Posts: 544
Re: Noggit
«
Reply #5 on:
September 13, 2011, 06:38:25 pm »
Oh ok, dindn't know that^^
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
I don't like Noggit... I LOVE it
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:
Nevoras
Registred Member
Race Changer
Posts: 28
Re: Noggit
«
Reply #6 on:
September 13, 2011, 06:50:49 pm »
ill try it tomorrow with him and give reply then.
thanks for the help
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: Noggit
«
Reply #7 on:
September 14, 2011, 06:06:48 am »
If you wont set the project path to something different then the game path the just dont set it.
Then the game path will also be used as the project path.
NEVER copy anything into the noggit wow folder. NO tools, no MPQs or other stuff!
Best U use 2 copy's of wow.
One for noggit that you define over the config file and one to test you created MPQ files in.
If you still have problems please post your config and you logfile on patbin.com.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
Nevoras
Registred Member
Race Changer
Posts: 28
Re: Noggit
«
Reply #8 on:
September 21, 2011, 08:05:03 pm »
So ok it took longer time than i think ...
Your ways diddnt worked
i dont know why but noggit dont accept any path in the config file.
Im not ure why ...
But i have bring it at his pc on work at least.
Now noggt is unpacked direktly in the WoW Folder -> it Starts only this way.
And the Map archive is now direktly on C:\ Dont know why its not standing anywhere but it is working.
hm will be a riddle for me forever but thats no matter it works perfekt at time and thats all i want so one more teammember ^^ ! yehaa ...
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Jøk3r
Contributors
Creator of Worlds
Posts: 544
Re: Noggit
«
Reply #9 on:
September 21, 2011, 08:25:02 pm »
Don't know if you tried it but remove the # infront of the settings
For example:
template:
#Edit this to your WoWFile!!!
#Path = D:WoW 3.3.5
#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = E:project01
my config:
#Edit this to your WoWFile!!!
Path = C:World of Warcraft
#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = C:World of WarcraftData
Hope you see what i mean..
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
I don't like Noggit... I LOVE it
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:
Steff
Administrator
Creator of Worlds
Posts: 4551
Re: Noggit
«
Reply #10 on:
September 26, 2011, 01:58:49 pm »
Or just read the manual
wiki/index.php5?title=Noggit_user_manual#The_config_file
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
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