# This is a config file tamplate. To use it rename into noggit.conf and set your optiones#Edit this to your WoWFile!!!Path = C:worldbuild#Edit this to your Project-Directory and uncomment if you want to use it!#ProjectPath = C:worldbuild#Set this to the file where you will impor models from (the modelviewer log for example )ImportFile = F:Moddingmodel vieweruserSettingslog.txt#The Far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.#1024 is the standart value and will be taken if you do not set this value.FarZ=2048
20 - (Noggit.cpp:129): Noggit Studio - 3.261+752 - (Video.cpp:189): [Debug] GL: Version: 3.3.0752 - (Video.cpp:190): [Debug] GL: Vendor: NVIDIA Corporation752 - (Video.cpp:191): [Debug] GL: Renderer: GeForce 8800 GT/PCI/SSE2753 - (Noggit.cpp:87): Using config file.753 - (Noggit.cpp:220): Game path: C:worldbuild753 - (Noggit.cpp:224): Project path: C:worldbuild753 - (Noggit.cpp:265): Locale: enUS784 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/common.MPQ809 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/common-2.MPQ817 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/expansion.MPQ827 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/lichking.MPQ845 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/patch.MPQ850 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/patch-2.MPQ852 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/patch-3.MPQ858 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/enUS/locale-enUS.MPQ859 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/enUS/expansion-locale-enUS.MPQ859 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/enUS/lichking-locale-enUS.MPQ863 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/enUS/patch-enUS.MPQ865 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/enUS/patch-enUS-2.MPQ866 - (MPQ.cpp:47): [Debug] Opened archive C:worldbuildData/enUS/patch-enUS-3.MPQ1771 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientAreaTable.dbc"1864 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientMap.dbc"1864 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLoadingScreens.dbc"1991 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLight.dbc"2291 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightParams.dbc"2616 - (MPQ.cpp:89): [Debug] Completed listfile loading.2617 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightSkybox.dbc"2641 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightIntBand.dbc"2653 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightFloatBand.dbc"2654 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectDoodad.dbc"2667 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectTexture.dbc"2669 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLiquidType.dbc"2685 - (Noggit.cpp:370): [Debug] Creating Menu2704 - (World.cpp:50): World 451: development has no WDT file!2715 - (World.cpp:50): World 582: Transport176244 has no WDT file!2716 - (World.cpp:50): World 584: Transport176231 has no WDT file!2716 - (World.cpp:50): World 586: Transport181645 has no WDT file!2716 - (World.cpp:50): World 587: Transport177233 has no WDT file!2716 - (World.cpp:50): World 588: Transport176310 has no WDT file!2716 - (World.cpp:50): World 589: Transport175080 has no WDT file!2716 - (World.cpp:50): World 590: Transport176495 has no WDT file!2716 - (World.cpp:50): World 591: Transport164871 has no WDT file!2716 - (World.cpp:50): World 592: Transport186238 has no WDT file!2716 - (World.cpp:50): World 593: Transport20808 has no WDT file!2717 - (World.cpp:50): World 594: Transport187038 has no WDT file!2717 - (World.cpp:50): World 596: Transport187263 has no WDT file!2721 - (World.cpp:50): World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!2721 - (World.cpp:50): World 612: Transport_Menethil_Valgarde has no WDT file!2722 - (World.cpp:50): World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!2722 - (World.cpp:50): World 614: Transport_Stormwind_Valiance_Keep has no WDT file!2723 - (World.cpp:50): World 620: Transport_Moa'ki_Unu'pe has no WDT file!2723 - (World.cpp:50): World 621: Transport_Moa'ki_Kamagua has no WDT file!2723 - (World.cpp:50): World 622: Transport192241 has no WDT file!2723 - (World.cpp:50): World 623: Transport192242 has no WDT file!2724 - (World.cpp:50): World 641: Transport_AllianceAirshipBG has no WDT file!2725 - (World.cpp:50): World 642: Transport_HordeAirshipBG has no WDT file!2725 - (World.cpp:50): World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!2726 - (World.cpp:50): World 672: Transport197347 has no WDT file!2726 - (World.cpp:50): World 673: Transport197348 has no WDT file!2726 - (World.cpp:50): World 712: Transport197349 has no WDT file!2726 - (World.cpp:50): World 713: Transport197350 has no WDT file!2726 - (World.cpp:50): World 718: Transport201834 has no WDT file!2782 - (Noggit.cpp:374): [Debug] Entering Main Loop4105 - (Video.cpp:125): [Debug] resize(1280, 962);140540 - (TextureManager.cpp:17): [Debug] Still in the texture manager:- dungeonstexturesdoodadselfgateelfgate_wood01.blp - dungeonstexturesfloormm_ne_floor_01.blp - dungeonstexturesfloormm_ne_treerings_01.blp - dungeonstexturesrockmm_ne_stone_01.blp - dungeonstexturestreeskalidargianttreetrunk02.blp - dungeonstexturestreeskalidartree_fatleaf_purple.blp - dungeonstexturestrimmm_ne_trim_02.blp - dungeonstexturestrimmm_ne_trim_03.blp - interfacebuttonsui-dialogbox-button-disabled.blp- interfacebuttonsui-dialogbox-button-down.blp- interfacebuttonsui-panel-minimizebutton-down.blp- interfacebuttonsui-panel-minimizebutton-up.blp- interfacegluesmodelsui_humangradient5circle.blp - interfacegluesmodelsui_nightelfaa_grass3.blp - interfacegluesmodelsui_nightelfaa_moonwell_glow.blp - interfacegluesmodelsui_nightelfaa_ne_clouds.blp - interfacegluesmodelsui_nightelfaa_ne_ground.blp - interfacegluesmodelsui_nightelfaa_ne_sky.blp - interfacegluesmodelsui_nightelfaa_treewall.blp - interfacegluesmodelsui_nightelfcaustic01.blp - interfacegluesmodelsui_nightelfcausticblend.blp - interfacegluesmodelsui_nightelfgenericglow2_32.blp - interfacegluesmodelsui_nightelfkalidarmidtree_purple01.blp - interfaceiconsinv_potion_83.blp- interfacetooltipsui-tooltip-border.blp- particlesdust3x.blp - worldkalimdorkalidarpassivedoodadskalidarbusheskalidarbush_01.blp - worldkalimdorkalidarpassivedoodadskalidarbusheskalidarshrub01.blp - worldkalimdorkalidarpassivedoodadsoracletreewisp.blp 140540 - (ModelManager.cpp:19): [Debug] Still in the model manager:- interfacegluesmodelsui_nightelfui_nightelf.m2140541 - (WMO.cpp:1178): [Debug] Still in the WMO manager:140576 - (Noggit.cpp:463): [Debug] Exited
- Extract the 3.3.5 untouched wdt, add it to my Noggit project folder in world > maps > QA_DVD : everything normal.- Download your wdt, replace it in the folder : same problem as you.- Copy the flags (0x0e) from the original QA_DVD wdt to yours (which had 0x1) and re-open : the map appears again in the continent list.