This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

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Messages - sinkhile

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Hope someone interested in this, wow development kit

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Hope someone interested in this, wow development kit
Terrain editor, model editor, particle editor, map background music editor, including even the preview program.
Terrain module is chunk CDATA format, it seems that you can modify the PY script to support ADT, I hope someone can do. I uploaded him to Meg

https://mega.nz/#!FUEghAQJ!ieO7GPl4_15a8k7Xf9UL0nO8s6kISv5NVTM5UM_9jbA

compress 351 MB (368,549,888 字节)

After release  1.02 GB (1,104,867,328 字节)

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https://mega.nz/#!FUEghAQJ!ieO7GPl4_15a8k7Xf9UL0nO8s6kISv5NVTM5UM_9jbA

351 MB (368,549,173 字节)

I do a streamlined, the tool part reserved to be able to use

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Serverside Modding / Re: [MoP] Please help me to modify wow.exe
« on: December 02, 2016, 10:01:04 pm »
Well! Thank you. I'm trying

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Serverside Modding / [MoP] Please help me to modify wow.exe
« on: December 02, 2016, 10:57:50 am »
Hello everyone! I use wow15890 to login to my private server, always use pop-up Blizzard battle.net account, please help me modify wow.exe so that I can go to my private server. I have modified realmlist.wtf and modified Config.wtf or pop-up boxes like, let me use the blizzard battle.net account login, so I suspect that wow.exe is bound, I hope someone can help me modify the wow.exe and wow.exe-64

https://mega.nz/#F!ABkj0ZAa

[attachment=0:waw8duxn]QQ图片20161202174529.png[/attachment:waw8duxn]

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Resources and Tools / Re: [RELEASE] [TOOL] [WotLk] ADT Guru
« on: October 29, 2016, 06:56:37 pm »
I downloaded it, but I do not know how to use it, I trouble you to do a textbook on youtube

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Quote from: "Alastor"
So we have here another noggit that is renamed to spaces/111 ? or i missunderstand smth here
just askin' if its worth to downl. those 1,6gb


I've used noggit, I found it in the process of using a card, it USES openGL, and DX more fluid than he is.
Use neo is DX so I just found the bigworld

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Quote from: "Alastor"
So we have here another noggit that is renamed to spaces/111 ? or i missunderstand smth here
just askin' if its worth to downl. those 1,6gb


I released this is a full set of tools, including source code, a full set of tools with model editor, edit terrain, the particle editor, as well as the demo, five map file, a series of map, a word can use I release this tool to make a complete game.
The source of all components in the source section contains, the above procedures, source code is to use VS2005 VS2008, I use VS2015 try to compile but did not succeed,
So can realize the function of can make a game, but the core source to professionals need to rewrite.
Question is yes, need you to solve!

9
Quote from: "sinkhile"
Quote from: "Luzifix"
Quote from: "sinkhile"
Quote from: "Luzifix"
Can you upload it to http://mega.co.nz/ ?

i think no one here have a yunpan.360 account
OK! I immediately upload

Where did you get the editor?


I browse data, query in the manufacturing of world of warcraft is found using the bigworld engine manufacturing, but blizzard will bigworld engine is reformed, and if a player can use this tool to carry out reform and support would be great to world of warcraft.


This is bigworld engine, contains a full set of source code, to version 2.0, released in 2010
https://mega.nz/#!1cMlxBQQ!tafFTIwYq75J ... aqHb2ercvI

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Quote from: "Luzifix"
Quote from: "sinkhile"
Quote from: "Luzifix"
Can you upload it to http://mega.co.nz/ ?

i think no one here have a yunpan.360 account
OK! I immediately upload

Where did you get the editor?


I browse data, query in the manufacturing of world of warcraft is found using the bigworld engine manufacturing, but blizzard will bigworld engine is reformed, and if a player can use this tool to carry out reform and support would be great to world of warcraft.

11
Quote from: "Luzifix"
Can you upload it to http://mega.co.nz/ ?

i think no one here have a yunpan.360 account
OK! I immediately upload

12
Quote from: "sinkhile"
Quote from: "sinkhile"
hi Everybody is good
I think I have the original world of warcraft terrain editor source code, and the main program,
Have terrain manufacture function, also use similar wow block pattern, also can use the greyscale image directly import the generated terrain features, including highly preview, point etc. Function. I have the source code can have superior debugging make it 335?


This tool use DX9 for ordinary computer is very smooth, if someone can modify it and let his support of world of warcraft map editor, so if you can achieve great!
I will send a download link in the back of the link


https://yunpan.cn/cvwjjQFEqnkLz  访问密码 1e44

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Quote from: "sinkhile"
hi Everybody is good
I think I have the original world of warcraft terrain editor source code, and the main program,
Have terrain manufacture function, also use similar wow block pattern, also can use the greyscale image directly import the generated terrain features, including highly preview, point etc. Function. I have the source code can have superior debugging make it 335?


This tool use DX9 for ordinary computer is very smooth, if someone can modify it and let his support of world of warcraft map editor, so if you can achieve great!
I will send a download link in the back of the link

14
hi Everybody is good
I think I have the original world of warcraft terrain editor source code, and the main program,
Have terrain manufacture function, also use similar wow block pattern, also can use the greyscale image directly import the generated terrain features, including highly preview, point etc. Function. I have the source code can have superior debugging make it 335?

15
Modelling and Animation / [WotLk] Where I was out of the question
« on: June 10, 2016, 12:17:21 pm »
I finally got into wow models do inside, I use the blender plug wmo.
But I seem to map out what the problem is, not shown.

Where I was out of the question?

please help me


我终于把模型做进wow里面了, 我用的是blender 插件wmo。
但是我的贴图似乎出了什么问题,没有显示。

我是哪里出了问题?

请帮助我

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